Exemple #1
0
 public void assignOwner(GameObject newOwner)
 {
     _owner    = newOwner;
     _movement = _owner.GetComponent <capacity.CapacityMovement2D>();
 }
Exemple #2
0
 public override void setupCapacity()
 {
     _move = brain.getCapacity <CapacityMovement2D>();
 }