public static GameAccountStateNotification DeserializeLengthDelimited(Stream stream) { GameAccountStateNotification gameAccountStateNotification = new GameAccountStateNotification(); GameAccountStateNotification.DeserializeLengthDelimited(stream, gameAccountStateNotification); return(gameAccountStateNotification); }
public static void Serialize(Stream stream, GameAccountStateNotification instance) { if (instance.HasState) { stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, instance.State.GetSerializedSize()); GameAccountState.Serialize(stream, instance.State); } if (instance.HasSubscriberId) { stream.WriteByte(16); ProtocolParser.WriteUInt64(stream, instance.SubscriberId); } if (instance.HasGameAccountTags) { stream.WriteByte(26); ProtocolParser.WriteUInt32(stream, instance.GameAccountTags.GetSerializedSize()); GameAccountFieldTags.Serialize(stream, instance.GameAccountTags); } if (instance.HasSubscriptionCompleted) { stream.WriteByte(32); ProtocolParser.WriteBool(stream, instance.SubscriptionCompleted); } }
public static GameAccountStateNotification DeserializeLengthDelimited(Stream stream, GameAccountStateNotification instance) { long num = (long)((ulong)ProtocolParser.ReadUInt32(stream)); num += stream.get_Position(); return(GameAccountStateNotification.Deserialize(stream, instance, num)); }
public override bool Equals(object obj) { GameAccountStateNotification gameAccountStateNotification = obj as GameAccountStateNotification; if (gameAccountStateNotification == null) { return(false); } if (this.HasState != gameAccountStateNotification.HasState || this.HasState && !this.State.Equals(gameAccountStateNotification.State)) { return(false); } if (this.HasSubscriberId != gameAccountStateNotification.HasSubscriberId || this.HasSubscriberId && !this.SubscriberId.Equals(gameAccountStateNotification.SubscriberId)) { return(false); } if (this.HasGameAccountTags != gameAccountStateNotification.HasGameAccountTags || this.HasGameAccountTags && !this.GameAccountTags.Equals(gameAccountStateNotification.GameAccountTags)) { return(false); } if (this.HasSubscriptionCompleted == gameAccountStateNotification.HasSubscriptionCompleted && (!this.HasSubscriptionCompleted || this.SubscriptionCompleted.Equals(gameAccountStateNotification.SubscriptionCompleted))) { return(true); } return(false); }
public static GameAccountStateNotification DeserializeLengthDelimited(Stream stream, GameAccountStateNotification instance) { long position = (long)ProtocolParser.ReadUInt32(stream); position += stream.Position; return(GameAccountStateNotification.Deserialize(stream, instance, position)); }
public static GameAccountStateNotification Deserialize(Stream stream, GameAccountStateNotification instance) { return(GameAccountStateNotification.Deserialize(stream, instance, -1L)); }
public void Deserialize(Stream stream) { GameAccountStateNotification.Deserialize(stream, this); }
public override bool Equals(object obj) { GameAccountStateNotification gameAccountStateNotification = obj as GameAccountStateNotification; return(gameAccountStateNotification != null && this.HasState == gameAccountStateNotification.HasState && (!this.HasState || this.State.Equals(gameAccountStateNotification.State)) && this.HasSubscriberId == gameAccountStateNotification.HasSubscriberId && (!this.HasSubscriberId || this.SubscriberId.Equals(gameAccountStateNotification.SubscriberId)) && this.HasGameAccountTags == gameAccountStateNotification.HasGameAccountTags && (!this.HasGameAccountTags || this.GameAccountTags.Equals(gameAccountStateNotification.GameAccountTags)) && this.HasSubscriptionCompleted == gameAccountStateNotification.HasSubscriptionCompleted && (!this.HasSubscriptionCompleted || this.SubscriptionCompleted.Equals(gameAccountStateNotification.SubscriptionCompleted))); }
public static GameAccountStateNotification Deserialize(Stream stream, GameAccountStateNotification instance, long limit) { while (limit < 0L || stream.get_Position() < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else { int num2 = num; if (num2 != 10) { if (num2 != 16) { if (num2 != 26) { if (num2 != 32) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else { instance.SubscriptionCompleted = ProtocolParser.ReadBool(stream); } } else if (instance.GameAccountTags == null) { instance.GameAccountTags = GameAccountFieldTags.DeserializeLengthDelimited(stream); } else { GameAccountFieldTags.DeserializeLengthDelimited(stream, instance.GameAccountTags); } } else { instance.SubscriberId = ProtocolParser.ReadUInt64(stream); } } else if (instance.State == null) { instance.State = GameAccountState.DeserializeLengthDelimited(stream); } else { GameAccountState.DeserializeLengthDelimited(stream, instance.State); } } } if (stream.get_Position() == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }
public static GameAccountStateNotification Deserialize(Stream stream, GameAccountStateNotification instance, long limit) { while (true) { if (limit < (long)0 || stream.Position < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= (long)0) { throw new EndOfStreamException(); } break; } else if (num == 10) { if (instance.State != null) { GameAccountState.DeserializeLengthDelimited(stream, instance.State); } else { instance.State = GameAccountState.DeserializeLengthDelimited(stream); } } else if (num == 16) { instance.SubscriberId = ProtocolParser.ReadUInt64(stream); } else if (num != 26) { if (num == 32) { instance.SubscriptionCompleted = ProtocolParser.ReadBool(stream); } else { Key key = ProtocolParser.ReadKey((byte)num, stream); if (key.Field == 0) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } } else if (instance.GameAccountTags != null) { GameAccountFieldTags.DeserializeLengthDelimited(stream, instance.GameAccountTags); } else { instance.GameAccountTags = GameAccountFieldTags.DeserializeLengthDelimited(stream); } } else { if (stream.Position != limit) { throw new ProtocolBufferException("Read past max limit"); } break; } } return(instance); }