public static GameAccountLink DeserializeLengthDelimited(Stream stream, GameAccountLink instance)
        {
            long num = (long)((ulong)ProtocolParser.ReadUInt32(stream));

            num += stream.get_Position();
            return(GameAccountLink.Deserialize(stream, instance, num));
        }
        public static GameAccountLink DeserializeLengthDelimited(Stream stream, GameAccountLink instance)
        {
            long position = (long)ProtocolParser.ReadUInt32(stream);

            position += stream.Position;
            return(GameAccountLink.Deserialize(stream, instance, position));
        }
 public static GameAccountLink Deserialize(Stream stream, GameAccountLink instance)
 {
     return(GameAccountLink.Deserialize(stream, instance, -1L));
 }
 public void Deserialize(Stream stream)
 {
     GameAccountLink.Deserialize(stream, this);
 }