public static GameAccountLink DeserializeLengthDelimited(Stream stream, GameAccountLink instance) { long num = (long)((ulong)ProtocolParser.ReadUInt32(stream)); num += stream.get_Position(); return(GameAccountLink.Deserialize(stream, instance, num)); }
public static GameAccountLink DeserializeLengthDelimited(Stream stream, GameAccountLink instance) { long position = (long)ProtocolParser.ReadUInt32(stream); position += stream.Position; return(GameAccountLink.Deserialize(stream, instance, position)); }
public static GameAccountLink Deserialize(Stream stream, GameAccountLink instance) { return(GameAccountLink.Deserialize(stream, instance, -1L)); }
public void Deserialize(Stream stream) { GameAccountLink.Deserialize(stream, this); }