public async Task<IHttpActionResult> PutGame(Guid id, Game game) { if (!ModelState.IsValid) { return BadRequest(ModelState); } if (id != game.Id) { return BadRequest(); } db.Entry(game).State = EntityState.Modified; try { await db.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!GameExists(id)) { return NotFound(); } else { throw; } } return StatusCode(HttpStatusCode.NoContent); }
public async Task<IHttpActionResult> PostGame(Game game) { if (!ModelState.IsValid) { return BadRequest(ModelState); } db.Games.Add(game); try { await db.SaveChangesAsync(); } catch (DbUpdateException) { if (GameExists(game.Id)) { return Conflict(); } else { throw; } } return CreatedAtRoute("DefaultApi", new { id = game.Id }, game); }