Exemple #1
0
 protected virtual void load(int version, string agentType, List <property_t> properties)
 {
     foreach (property_t _t in properties)
     {
         if (_t.name == "EnterAction")
         {
             if (!string.IsNullOrEmpty(_t.value))
             {
                 this.m_enterAction = behaviac.Action.LoadMethod(_t.value);
             }
         }
         else if ((_t.name == "ExitAction") && !string.IsNullOrEmpty(_t.value))
         {
             this.m_exitAction = behaviac.Action.LoadMethod(_t.value);
         }
     }
     Workspace.HandleNodeLoaded(this.GetClassNameString().Replace(".", "::"), properties);
 }
Exemple #2
0
        protected virtual void load(int version, string agentType, List <property_t> properties)
        {
            using (List <property_t> .Enumerator enumerator = properties.GetEnumerator())
            {
                while (enumerator.MoveNext())
                {
                    property_t current = enumerator.get_Current();
                    if (current.name == "EnterAction")
                    {
                        if (!string.IsNullOrEmpty(current.value))
                        {
                            this.m_enterAction = Action.LoadMethod(current.value);
                        }
                    }
                    else if (current.name == "ExitAction" && !string.IsNullOrEmpty(current.value))
                    {
                        this.m_exitAction = Action.LoadMethod(current.value);
                    }
                }
            }
            string nodeType = this.GetClassNameString().Replace(".", "::");

            Workspace.HandleNodeLoaded(nodeType, properties);
        }
Exemple #3
0
        protected virtual void load(int version, string agentType, List <property_t> properties)
        {
            foreach (property_t p in properties)
            {
                if (p.name == "EnterAction")
                {
                    if (!string.IsNullOrEmpty(p.value))
                    {
                        this.m_enterAction = Action.LoadMethod(p.value);
                    }//if (p.value[0] != '\0')
                }
                else if (p.name == "ExitAction")
                {
                    if (!string.IsNullOrEmpty(p.value))
                    {
                        this.m_exitAction = Action.LoadMethod(p.value);
                    }//if (p.value[0] != '\0')
                }
            }

            string nodeType = this.GetClassNameString().Replace(".", "::");

            Workspace.HandleNodeLoaded(nodeType, properties);
        }