//~ReferencedBehavior() //{ //} public override bool decompose(BehaviorNode node, PlannerTaskComplex seqTask, int depth, Planner planner) { ReferencedBehavior taskSubTree = (ReferencedBehavior)node; bool bOk = false; Debug.Check(taskSubTree != null); int depth2 = planner.GetAgent().Variables.Depth; using(AgentState currentState = planner.GetAgent().Variables.Push(false)) { //planner.agent.Variables.Log(planner.agent, true); taskSubTree.SetTaskParams(planner.GetAgent()); Task task = taskSubTree.RootTaskNode(planner.GetAgent()); if (task != null) { planner.LogPlanReferenceTreeEnter(planner.GetAgent(), taskSubTree); task.Parent.InstantiatePars(planner.GetAgent()); PlannerTask childTask = planner.decomposeNode(task, depth); if (childTask != null) { seqTask.AddChild(childTask); bOk = true; } task.Parent.UnInstantiatePars(planner.GetAgent()); planner.LogPlanReferenceTreeExit(planner.GetAgent(), taskSubTree); Debug.Check(true); } } Debug.Check(planner.GetAgent().Variables.Depth == depth2); return bOk; }
public override bool decompose(BehaviorNode node, PlannerTaskComplex seqTask, int depth, Planner planner) { DecoratorIterator pForEach = (DecoratorIterator)node; bool bOk = false; int childCount = pForEach.GetChildrenCount(); Debug.Check(childCount == 1); BehaviorNode childNode = pForEach.GetChild(0); bool bGoOn = true; int count = 0; int index = 0; while (bGoOn) { int depth2 = planner.GetAgent().Variables.Depth; using(AgentState currentState = planner.GetAgent().Variables.Push(false)) { bGoOn = pForEach.IterateIt(planner.GetAgent(), index, ref count); if (bGoOn) { planner.LogPlanForEachBegin(planner.GetAgent(), pForEach, index, count); PlannerTask childTask = planner.decomposeNode(childNode, depth); planner.LogPlanForEachEnd(planner.GetAgent(), pForEach, index, count, childTask != null ? "success" : "failure"); if (childTask != null) { Debug.Check(seqTask is PlannerTaskIterator); PlannerTaskIterator pForEachTask = seqTask as PlannerTaskIterator; pForEachTask.Index = index; seqTask.AddChild(childTask); bOk = true; break; } index++; } } Debug.Check(planner.GetAgent().Variables.Depth == depth2); } return bOk; }
public override bool decompose(BehaviorNode node, PlannerTaskComplex seqTask, int depth, Planner planner) { ReferencedBehavior taskSubTree = (ReferencedBehavior)node; bool bOk = false; Debug.Check(taskSubTree != null); int depth2 = planner.GetAgent().Variables.Depth; using (AgentState currentState = planner.GetAgent().Variables.Push(false)) { Agent pAgent = planner.GetAgent(); string szTreePath = taskSubTree.GetReferencedTree(pAgent); BehaviorTreeTask subTreeTask = Workspace.Instance.CreateBehaviorTreeTask(szTreePath); taskSubTree.SetTaskParams(pAgent, subTreeTask); Task task = taskSubTree.RootTaskNode(planner.GetAgent()); if (task != null) { planner.LogPlanReferenceTreeEnter(planner.GetAgent(), taskSubTree); //task.Parent.InstantiatePars(this.LocalVars); BehaviorTreeTask oldCurrentTreeTask = pAgent.ExcutingTreeTask; pAgent.ExcutingTreeTask = subTreeTask; PlannerTask childTask = planner.decomposeNode(task, depth); pAgent.ExcutingTreeTask = oldCurrentTreeTask; if (childTask != null) { //taskSubTree.SetTaskParams(planner.GetAgent(), childTask); PlannerTaskReference subTreeRef = (PlannerTaskReference)seqTask; subTreeRef.SubTreeTask = subTreeTask; seqTask.AddChild(childTask); bOk = true; } //task.Parent.UnInstantiatePars(this.LocalVars); planner.LogPlanReferenceTreeExit(planner.GetAgent(), taskSubTree); Debug.Check(true); } } Debug.Check(planner.GetAgent().Variables.Depth == depth2); return(bOk); }
//~ReferencedBehavior() //{ //} public override bool decompose(BehaviorNode node, PlannerTaskComplex seqTask, int depth, Planner planner) { ReferencedBehavior taskSubTree = (ReferencedBehavior)node; bool bOk = false; Debug.Check(taskSubTree != null); int depth2 = planner.GetAgent().Variables.Depth; using (AgentState currentState = planner.GetAgent().Variables.Push(false)) { //planner.agent.Variables.Log(planner.agent, true); taskSubTree.SetTaskParams(planner.GetAgent()); Task task = taskSubTree.RootTaskNode(planner.GetAgent()); if (task != null) { planner.LogPlanReferenceTreeEnter(planner.GetAgent(), taskSubTree); task.Parent.InstantiatePars(planner.GetAgent()); PlannerTask childTask = planner.decomposeNode(task, depth); if (childTask != null) { seqTask.AddChild(childTask); bOk = true; } task.Parent.UnInstantiatePars(planner.GetAgent()); planner.LogPlanReferenceTreeExit(planner.GetAgent(), taskSubTree); Debug.Check(true); } } Debug.Check(planner.GetAgent().Variables.Depth == depth2); return(bOk); }
public override bool decompose(BehaviorNode node, PlannerTaskComplex seqTask, int depth, Planner planner) { ReferencedBehavior taskSubTree = (ReferencedBehavior)node; bool bOk = false; Debug.Check(taskSubTree != null); int depth2 = planner.GetAgent().Variables.Depth; using(AgentState currentState = planner.GetAgent().Variables.Push(false)) { Agent pAgent = planner.GetAgent(); string szTreePath = taskSubTree.GetReferencedTree(pAgent); BehaviorTreeTask subTreeTask = Workspace.Instance.CreateBehaviorTreeTask(szTreePath); taskSubTree.SetTaskParams(pAgent, subTreeTask); Task task = taskSubTree.RootTaskNode(planner.GetAgent()); if (task != null) { planner.LogPlanReferenceTreeEnter(planner.GetAgent(), taskSubTree); //task.Parent.InstantiatePars(this.LocalVars); BehaviorTreeTask oldCurrentTreeTask = pAgent.ExcutingTreeTask; pAgent.ExcutingTreeTask = subTreeTask; PlannerTask childTask = planner.decomposeNode(task, depth); pAgent.ExcutingTreeTask = oldCurrentTreeTask; if (childTask != null) { //taskSubTree.SetTaskParams(planner.GetAgent(), childTask); PlannerTaskReference subTreeRef = (PlannerTaskReference)seqTask; subTreeRef.SubTreeTask = subTreeTask; seqTask.AddChild(childTask); bOk = true; } //task.Parent.UnInstantiatePars(this.LocalVars); planner.LogPlanReferenceTreeExit(planner.GetAgent(), taskSubTree); Debug.Check(true); } } Debug.Check(planner.GetAgent().Variables.Depth == depth2); return bOk; }
public override bool decompose(BehaviorNode node, PlannerTaskComplex seqTask, int depth, Planner planner) { DecoratorIterator pForEach = (DecoratorIterator)node; bool bOk = false; int childCount = pForEach.GetChildrenCount(); Debug.Check(childCount == 1); BehaviorNode childNode = pForEach.GetChild(0); bool bGoOn = true; int count = 0; int index = 0; while (bGoOn) { int depth2 = planner.GetAgent().Variables.Depth; using (AgentState currentState = planner.GetAgent().Variables.Push(false)) { bGoOn = pForEach.IterateIt(planner.GetAgent(), index, ref count); if (bGoOn) { planner.LogPlanForEachBegin(planner.GetAgent(), pForEach, index, count); PlannerTask childTask = planner.decomposeNode(childNode, depth); planner.LogPlanForEachEnd(planner.GetAgent(), pForEach, index, count, childTask != null ? "success" : "failure"); if (childTask != null) { Debug.Check(seqTask is PlannerTaskIterator); PlannerTaskIterator pForEachTask = seqTask as PlannerTaskIterator; pForEachTask.Index = index; seqTask.AddChild(childTask); bOk = true; break; } index++; } } Debug.Check(planner.GetAgent().Variables.Depth == depth2); } return(bOk); }