private void SendInitialSettings() { InitialSettingsPacket initialPacket = new InitialSettingsPacket(); initialPacket.Init(); int bytesWritten = 0; if (!SocketBase.Write(m_writeSocket, initialPacket.GetData(), ref bytesWritten)) { Log("behaviac: Couldn't send initial settings.\n"); } gs_packetsStats.init++; }
//~ConnectorImpl() //{ //} private void SendInitialSettings() { InitialSettingsPacket initialPacket = new InitialSettingsPacket(); initialPacket.Init(); int bytesWritten = 0; if (!SocketBase.Write(m_writeSocket, initialPacket.GetData(), ref bytesWritten)) { Log("behaviac: Couldn't send initial settings.\n"); } gs_packetsStats.init++; }