//ncrunch: no coverage end private void InitializeSnake() { Snake = new Snake(gridSize, menu.gameColors[2]); snakeBody = Snake.Get<Body>(); AddEventListeners(); }
//ncrunch: no coverage end private void InitializeSnake() { Snake = new Snake(gridSize, menu.gameColors[2]); snakeBody = Snake.Get <Body>(); AddEventListeners(); }