private void AddRow(int i, string line) { var position = new Vector2(Position, i); var cubeRow = new CubeRow(position, line); CubeRows.Add(i, cubeRow); }
private CubeRow GetRow(int i) { if (!CubeRows.ContainsKey(i)) { var position = new Vector2(Position, i); var cubeRow = new CubeRow(position); CubeRows.Add(i, cubeRow); } return(CubeRows[i]); }