public bool ManageMember(ConsoleView view, Registry registry) { view.PresentFirstMsg(); e = view.GetEvent(); //CREATE A MEMBER if (e == ConsoleView.Event.CreateMember) { string inputName = view.GetName(); string inputPersonalNum = view.GetPersonalNumber(); registry.AddMember(inputName, inputPersonalNum); view.PresentFirstMsg(); return(true); } //SHOW LISTS if (e == ConsoleView.Event.List || e == ConsoleView.Event.VerboseList) { ReadOnlyCollection <Member> members = registry.GetMembers(); if (e == ConsoleView.Event.List) { view.PresentCompactList(members); } if (e == ConsoleView.Event.VerboseList) { view.PresentVerboseList(members); } e = view.GetEvent(); // SHOW MEMBER INFO if (e == ConsoleView.Event.EnterId) { int memberId = view.GetId(members); Member member = registry.GetMemberInfo(memberId); view.PresentMemberInfo(member); e = view.GetEvent(); // CHANGE MEMBER if (e == ConsoleView.Event.MemberChange) { string inputName = view.GetName(); string inputPersonalNum = view.GetPersonalNumber(); registry.ChangeMember(memberId, inputName, inputPersonalNum); } // DELETE MEMBER if (e == ConsoleView.Event.DeleteMember) { registry.DeleteMember(memberId); } // ADD A BOAT if (e == ConsoleView.Event.NewBoat) { view.PresentBoatTypes(); BoatType boatType = view.GetBoatType(); int boatLength = view.GetBoatLength(); registry.AddBoat(memberId, boatType, boatLength); } // LIST BOATS if (e == ConsoleView.Event.ListBoats) { view.PresentBoats(member.Boats); e = view.GetEvent(); // SHOW BOAT INFORMATION if (e == ConsoleView.Event.EnterId) { int boatId = view.GetId(member.Boats); view.PresentBoat(member.GetBoat(boatId)); e = view.GetEvent(); // CHANGE BOAT if (e == ConsoleView.Event.ChangeBoat) { view.PresentBoatTypes(); BoatType boatType = view.GetBoatType(); int boatLength = view.GetBoatLength(); registry.ChangeBoat(boatId, boatType, boatLength); } // DELETE BOAT if (e == ConsoleView.Event.DeleteBoat) { registry.DeleteBoat(boatId); } } } } return(true); } //TO EXIT PROGRAM if (e == ConsoleView.Event.Exit) { return(false); } return(true); }