public void AttachTexture(Texture2D Texture) { _SpriteSheet = null; _Texture = Texture; _Source.X = 0; _Source.Y = 0; _Source.Width = _Texture.Width; _Source.Height = Texture.Height; }
public void Load(ContentManager Content) { // Backgrounds Background_Black = Content.Load<Texture2D>("Content/Images/Backgrounds/black.png"); Background_Blue = Content.Load<Texture2D>("Content/Images/Backgrounds/blue.png"); Background_Purple = Content.Load<Texture2D>("Content/Images/Backgrounds/purple.png"); Background_PurpleDark = Content.Load<Texture2D>("Content/Images/Backgrounds/darkPurple.png"); //Calibri_Font = Content.Load<SpriteFont>("Content/Fonts/Calibri"); // Ships Ships_SpriteSheet = new SpriteSheet(); Ships_SpriteSheet.LoadTexture("Content/Images/Spritesheets/Ships.png", Content); Ships_SpriteSheet.LoadXML("Content/Images/Spritesheets/Ships.xml"); // UI UI_SpriteSheet = new SpriteSheet(); UI_SpriteSheet.LoadTexture("Content/Images/Spritesheets/UI.png", Content); UI_SpriteSheet.LoadXML("Content/Images/Spritesheets/UI.xml"); }
public void AttachSpriteSheet(SpriteSheet SpriteSheet) { _SpriteSheet = SpriteSheet; _Texture = SpriteSheet._Texture; }