static void Main(string[] args) { var sample = @".#. ..# ###"; var input = @"..##.#.# .#####.. #.....## ##.##.#. ..#...#. .#..##.. .#...#.# #..##.##"; var startLines = input.Split('\n').Select(x => x.Trim()).ToList(); var data = new Map(); var data4d = new Map4d(); for (var i = 0; i < startLines.Count(); i++) { for (var j = 0; j < startLines[i].Length; j++) { data[i][j][0] = startLines[i][j] == '#'; data4d[i][j][0][0] = startLines[i][j] == '#'; } } //Part1(data); Part2(data4d); }
public SubMapZ(Map4d map, long x, long y, long z) { this.x = x; this.y = y; this.z = z; this.map = map; }
static Map4d Process(Map4d data, int interations) { var currentMap = data; for (var current = 0; current < interations; current++) { var next = new Map4d(); for (var i = currentMap.MinX - 1; i <= currentMap.MaxX + 1; i++) { for (var j = currentMap.MinY - 1; j <= currentMap.MaxY + 1; j++) { for (var k = currentMap.MinZ - 1; k <= currentMap.MaxZ + 1; k++) { for (var l = currentMap.MinQ - 1; l <= currentMap.MaxQ + 1; l++) { var activeNeighbors = currentMap.CountActiveNeighbors(i, j, k, l); var isActive = currentMap.IsActive(i, j, k, l); if (isActive && (activeNeighbors < 2 || activeNeighbors > 3)) { isActive = false; } else { if (!isActive && activeNeighbors == 3) { isActive = true; } } next[i][j][k][l] = isActive; } } } } currentMap = next; } return(currentMap); }
static void Part2(Map4d data) { var result = Process(data, 6); Console.WriteLine(result.CountActive()); }