Exemple #1
0
        private void TryDequeueAndPostSend(ExSocket socket, SocketAsyncEventArgs ioEventArgs)
        {
            SocketAsyncResult result;

            if (socket.TryDequeue(out result))
            {
                DataToken dataToken = (DataToken)ioEventArgs.UserToken;
                dataToken.Socket              = socket;
                dataToken.AsyncResult         = result;
                dataToken.byteArrayForMessage = result.Data;
                dataToken.messageLength       = result.Data.Length;
                try
                {
                    PostSend(ioEventArgs);
                }
                catch (Exception ex)
                {
                    dataToken.ResultCallback(ResultCode.Error, ex);
                    ResetSendFlag();
                }
            }
            else
            {
                ResetSendFlag();
            }
        }
Exemple #2
0
        private void TryDequeueAndPostSend(ExSocket socket, SocketAsyncEventArgs ioEventArgs)
        {
            bool isOwner = ioEventArgs == null;

            byte[] data;
            if (socket.TryDequeue(out data))
            {
                if (ioEventArgs == null)
                {
                    ioEventArgs = ioEventArgsPool.Pop();
                    ioEventArgs.AcceptSocket = socket.WorkSocket;
                }
                DataToken dataToken = (DataToken)ioEventArgs.UserToken;
                dataToken.Socket = socket;
                dataToken.byteArrayForMessage = data;
                dataToken.messageLength       = data.Length;
                try
                {
                    PostSend(ioEventArgs);
                }
                catch
                {
                    if (isOwner)
                    {
                        ReleaseIOEventArgs(ioEventArgs);
                    }
                    throw;
                }
            }
            else
            {
                ReleaseIOEventArgs(ioEventArgs);
                socket.ResetSendFlag();
            }
        }
Exemple #3
0
        private void TryDequeueAndPostSend(ExSocket socket, SocketAsyncEventArgs ioEventArgs)
        {
            byte[] data;
            if (socket.TryDequeue(out data))
            {
                DataToken dataToken = (DataToken)ioEventArgs.UserToken;
                dataToken.Socket = socket;
                dataToken.byteArrayForMessage = data;
                dataToken.messageLength       = data.Length;

                PostSend(ioEventArgs);
            }
            else
            {
                ResetSendFlag();
            }
        }
        private void TryDequeueAndPostSend(ExSocket socket, SocketAsyncEventArgs ioEventArgs)
        {
            bool isOwner = ioEventArgs == null;
            SocketAsyncResult result;

            if (socket.TryDequeue(out result))
            {
                if (ioEventArgs == null)
                {
                    ioEventArgs = ioEventArgsPool.Pop();
                    ioEventArgs.AcceptSocket = socket.WorkSocket;
                }
                DataToken dataToken = (DataToken)ioEventArgs.UserToken;
                dataToken.Socket              = socket;
                dataToken.AsyncResult         = result;
                dataToken.byteArrayForMessage = result.Data;
                dataToken.messageLength       = result.Data.Length;
                try
                {
                    PostSend(ioEventArgs);
                }
                catch (Exception ex)
                {
                    dataToken.ResultCallback(ResultCode.Error, ex);
                    if (isOwner)
                    {
                        ReleaseIOEventArgs(ioEventArgs);
                    }
                    socket.ResetSendFlag();
                }
            }
            else
            {
                ReleaseIOEventArgs(ioEventArgs);
                socket.ResetSendFlag();
            }
        }
Exemple #5
0
 private void TryDequeueAndPostSend(ExSocket socket, SocketAsyncEventArgs ioEventArgs)
 {
     bool isOwner = ioEventArgs == null;
     byte[] data;
     if (socket.TryDequeue(out data))
     {
         if (ioEventArgs == null)
         {
             ioEventArgs = ioEventArgsPool.Pop();
             ioEventArgs.AcceptSocket = socket.WorkSocket;
         }
         DataToken dataToken = (DataToken)ioEventArgs.UserToken;
         dataToken.Socket = socket;
         dataToken.byteArrayForMessage = data;
         dataToken.messageLength = data.Length;
         try
         {
             PostSend(ioEventArgs);
         }
         catch
         {
             if (isOwner)
                 ReleaseIOEventArgs(ioEventArgs);
             throw;
         }
     }
     else
     {
         ReleaseIOEventArgs(ioEventArgs);
         socket.ResetSendFlag();
     }
 }
Exemple #6
0
 private void TryDequeueAndPostSend(ExSocket socket, SocketAsyncEventArgs ioEventArgs)
 {
     bool isOwner = ioEventArgs == null;
     SocketAsyncResult result;
     if (socket.TryDequeue(out result))
     {
         if (ioEventArgs == null)
         {
             ioEventArgs = ioEventArgsPool.Pop();
             ioEventArgs.AcceptSocket = socket.WorkSocket;
         }
         DataToken dataToken = (DataToken)ioEventArgs.UserToken;
         dataToken.Socket = socket;
         dataToken.AsyncResult = result;
         dataToken.byteArrayForMessage = result.Data;
         dataToken.messageLength = result.Data.Length;
         try
         {
             PostSend(ioEventArgs);
         }
         catch (Exception ex)
         {
             dataToken.ResultCallback(ResultCode.Error, ex);
             if (isOwner)
                 ReleaseIOEventArgs(ioEventArgs);
             socket.ResetSendFlag();
         }
     }
     else
     {
         ReleaseIOEventArgs(ioEventArgs);
         socket.ResetSendFlag();
     }
 }
Exemple #7
0
 private void TryDequeueAndPostSend(ExSocket socket, SocketAsyncEventArgs ioEventArgs)
 {
     SocketAsyncResult result;
     if (socket.TryDequeue(out result))
     {
         DataToken dataToken = (DataToken)ioEventArgs.UserToken;
         dataToken.Socket = socket;
         dataToken.AsyncResult = result;
         dataToken.byteArrayForMessage = result.Data;
         dataToken.messageLength = result.Data.Length;
         try
         {
             PostSend(ioEventArgs);
         }
         catch (Exception ex)
         {
             dataToken.ResultCallback(ResultCode.Error, ex);
             ResetSendFlag();
         }
     }
     else
     {
         ResetSendFlag();
     }
 }