internal void UpdateSplashStatus(string status) { // ISSUE: object of a compiler-generated type is created // ISSUE: variable of a compiler-generated type SplashView.\u003C\u003Ec__DisplayClass3_0 cDisplayClass30 = new SplashView.\u003C\u003Ec__DisplayClass3_0(); // ISSUE: reference to a compiler-generated field cDisplayClass30.\u003C\u003E4__this = this; // ISSUE: reference to a compiler-generated field cDisplayClass30.status = status; label_1: int num1 = -1063931880; while (true) { int num2 = -1839610275; uint num3; switch ((num3 = (uint)(num1 ^ num2)) % 6U) { case 0: // ISSUE: method pointer SplashView.\u202D(SplashView.\u206D((DispatcherObject)SplashView.\u200F()), new Action((object)cDisplayClass30, __methodptr(\u003CUpdateSplashStatus\u003Eb__0))); num1 = (int)num3 * 718197146 ^ 1438057809; continue; case 1: goto label_3; case 2: num1 = (int)num3 * -1207914605 ^ 145942030; continue; case 3: num1 = (int)num3 * -1378419503 ^ 1610276843; continue; case 4: goto label_1; case 5: int num4 = this.SplashViewModel == null ? 569532688 : (num4 = 336650591); int num5 = (int)num3 * -975700176; num1 = num4 ^ num5; continue; default: goto label_8; } } label_8: return; label_3 :; }
public void InitializeComponent() { bool contentLoaded = this._contentLoaded; label_1: int num1 = 470260421; while (true) { int num2 = 426689275; uint num3; switch ((num3 = (uint)(num1 ^ num2)) % 7U) { case 0: num1 = (int)num3 * 1589475713 ^ -288206465; continue; case 1: num1 = (int)num3 * 1223414096 ^ 1080426450; continue; case 2: num1 = (int)num3 * -1598510923 ^ 2036918598; continue; case 3: this._contentLoaded = true; SplashView.\u200D((object)this, SplashView.\u202D(\u003CModule\u003E.\u200E <string>(1304298768U), UriKind.Relative)); num1 = 828220630; continue; case 4: goto label_3; case 5: goto label_1; case 6: int num4 = !contentLoaded ? -1311332134 : (num4 = -1208753824); int num5 = (int)num3 * -195681937; num1 = num4 ^ num5; continue; default: goto label_9; } } label_9: return; label_3 :; }
public SplashView() { label_1: int num1 = 213344210; while (true) { int num2 = 1092544242; uint num3; switch ((num3 = (uint)(num1 ^ num2)) % 5U) { case 0: this.InitializeComponent(); num1 = (int)num3 * 826897785 ^ -2052260127; continue; case 1: goto label_3; case 2: goto label_1; case 3: num1 = (int)num3 * -255449211 ^ 1444398804; continue; case 4: SplashView.\u206A((FrameworkElement)this, (object)this); num1 = (int)num3 * 307576577 ^ -1119284489; continue; default: goto label_7; } } label_7: return; label_3 :; }
void IComponentConnector.Connect(int connectionId, object target) { int num1 = connectionId; if (num1 == 1) { goto label_9; } label_1: int num2 = 864780094; label_2: while (true) { int num3 = 596788898; uint num4; switch ((num4 = (uint)(num2 ^ num3)) % 11U) { case 0: int num5; num2 = num5 = num1 != 2 ? 22423753 : (num5 = 82999605); continue; case 1: num2 = (int)num4 * 1610869453 ^ -1244316018; continue; case 2: this.LogoImage = (Image)target; num2 = 906896382; continue; case 3: goto label_1; case 4: num2 = (int)num4 * 130526487 ^ 2018145790; continue; case 5: num2 = (int)num4 * 467825648 ^ -528342789; continue; case 6: num2 = (int)num4 * -1746781066 ^ -201966350; continue; case 7: goto label_9; case 8: SplashView.\u206E((FrameworkElement)this.SplashScreen, new RoutedEventHandler(this.SplashScreen_Loaded)); num2 = (int)num4 * 45413304 ^ 179486086; continue; case 9: this._contentLoaded = true; num2 = 1193442338; continue; case 10: goto label_3; default: goto label_13; } } label_13: return; label_3: return; label_9: this.SplashScreen = (SplashView)target; num2 = 961689678; goto label_2; }