Exemple #1
0
        public AnimalProvider(Zoo zoo)
        {
            _zoo = zoo;
            _zoo.Provider = this;

            for (var i = 0; i < 1000; i++)
                GenerateAnimal();
        }
Exemple #2
0
        static void Main(string[] args)
        {
            Logger.Log("Starting program");

            var thread = new Thread(() =>
            {
                var zoo = new Zoo();
                EarthLiveTicker.LiveTicker.Subscribe(zoo);
                var animalProvider = new AnimalProvider(zoo);
                EarthLiveTicker.LiveTicker.Subscribe(animalProvider);
            });
            thread.Start();

            Logger.Log("Animan provider started working");
            Console.ReadKey();
            Console.ReadKey();
        }
Exemple #3
0
        /*
         * Interface theInterface;
         * Zoo theZoo;
         *
         * long lastTime;
         * long elapsedTime;
         */
        static void Main(string[] args)
        {
            int CYCLE_TIME = 100;

            Interface theInterface = new Interface();

            Zoo     theZoo      = new Zoo(theInterface);
            Boolean isGameAlive = true;

            DateTime lastTime = DateTime.Now;
            double   elapsedTime;

            GameState State = GameState.GS_STATUS;

            Console.WindowHeight = Screen.High + 1;
            Console.WindowWidth  = Screen.Wide;
            Console.BufferHeight = Screen.High + 1;
            Console.BufferWidth  = Screen.Wide;

            /*
             * theInterface.DisplayBanner("Welcome to Zoo Game!");
             * theInterface.Write("What is your zoo called?");
             *
             * String tempName = Console.ReadLine();
             * if (tempName != "")
             * { theZoo.name = tempName;
             * }
             */

            lastTime = DateTime.Now;

            State = GameState.GS_MAP;

            //theZoo.AddLion();
            for (int i = 0; i < 5; i++)
            {
                theZoo.AddZebra();
            }

            //Lion l1 = theZoo.GetAnimalsOfType<Lion>().First<Lion>();
            //Zebra z1 = theZoo.GetAnimalsOfType<Zebra>().First<Zebra>();

            //l1.MoveTo(40,20);
            //z1.MoveTo(41,21);

            while (isGameAlive)
            {
                elapsedTime = DateTime.Now.Subtract(lastTime).TotalMilliseconds;

                if (Console.KeyAvailable)
                {
                    // check for command
                    ConsoleKeyInfo key = Console.ReadKey(true);

                    switch (key.Key)
                    {
                    // take action
                    case ConsoleKey.Q:
                        isGameAlive = false;
                        break;

                    case ConsoleKey.Z:
                        theZoo.AddZebra();
                        break;

                    case ConsoleKey.L:
                        theZoo.AddLion();
                        break;

                    case ConsoleKey.M:
                        if (State == GameState.GS_STATUS)
                        {
                            State = GameState.GS_MAP;
                        }
                        else if (State == GameState.GS_MAP)
                        {
                            State = GameState.GS_STATUS;
                        }
                        break;

                    case ConsoleKey.O:
                        theZoo.map.waterLevel += 0.1;
                        break;

                    case ConsoleKey.P:
                        theZoo.map.waterLevel -= 0.1;
                        break;
                    }
                }

                if (elapsedTime > CYCLE_TIME)
                {
                    theZoo.Update(elapsedTime);
                    if (State == GameState.GS_STATUS)
                    {
                        theInterface.DisplayStatus(theZoo);
                    }
                    else
                    {
                        theInterface.DisplayMap(theZoo);
                    }

                    lastTime = DateTime.Now;
                }
            }
        }
Exemple #4
0
        static void Process(int choose)
        {
            zoo = new Zoo();

            switch (choose)
            {
            case 1:
            {
                Console.WriteLine("Add a new cage: ");
                Console.Write("--- Enter the cage's number: ");
                string str = Console.ReadLine();

                while (!int.TryParse(str, out cageNumber))
                {
                    Console.Write("Enter again! ");
                    str = Console.ReadLine();
                }
                MenuAnimal();


                cage = new Cage(cageNumber);
                zoo.AddAnimal(cage);
            }
            break;

            case 2:
            {
                Console.WriteLine("Enter the cage's number you want to remove: ");
                string str = Console.ReadLine();

                while (!int.TryParse(str, out cageNumber))
                {
                    Console.Write("Enter again! ");
                    str = Console.ReadLine();
                }
                zoo.RemoveCage(cageNumber);
            }
            break;

            case 3:
            {
                Console.Write("Choose 'dog'(press 1), 'cat' (press 2) or 'tiger' (press 3) to add: ");
                str = Console.ReadLine();
                int child;
                while (!int.TryParse(str, out child))
                {
                    Console.Write("Enter again! ");
                    str = Console.ReadLine();
                }
                switch (child)
                {
                case 1:
                    Console.Write("Enter the name of dog: ");
                    string name = Console.ReadLine();

                    dog = new Dog(name);
                    cage.AddAnimal(dog);
                    break;

                case 2:
                    Console.Write("Enter the name of cat: ");
                    name = Console.ReadLine();
                    cat  = new Cat(name);
                    cage.AddAnimal(cat);
                    break;

                case 3:
                    Console.Write("Enter the name of tiger: ");
                    name  = Console.ReadLine();
                    tiger = new Tiger(name);
                    cage.AddAnimal(tiger);
                    break;

                default:
                    Console.Write("Enter again! ");
                    str = Console.ReadLine();
                    break;
                }
            }
            break;

            case 4:
            {
                Console.Write("Enter the name of animal you want to remove: ");
                string name = Console.ReadLine();
                cage.RemoveAnimal(name);
            }
            break;

            case 5:
            {
                Console.WriteLine("\nIterate animal in the cage:");
                Console.Write("Animal");
                cage.IterateAnimals();
            }
            break;

            case 6:
                Console.WriteLine("Exit.");
                Environment.Exit(Environment.ExitCode);
                break;

            default:
                Console.WriteLine("Enter 1, 2, 3, 4 or 5: ");
                Menu();
                break;
            }
            Menu();
        }
Exemple #5
0
 public void RenderMap(SCREEN_ELEMENT[,] screen, Zoo theZoo)
 {
     CopyTerrainToScreenBuffer(screen);
     RenderAnimals(screen, theZoo);
 }