Exemple #1
0
        public override void DoWindowContents(Rect inRect)
        {
            DrawPageTitle(inRect);
            var mainRect = GetMainRect(inRect, 0f, false);

            Dialogs.DoWindowContentsInternal(ref ZombieSettings.Values, mainRect, false);
            MultiVersionMethods.DoBottomButtons(this, inRect, null, null, null, true, inRect, null, null, null, true, true);
        }
Exemple #2
0
        public static bool TryExecute(Map map, int incidentSize, IntVec3 spot, bool ignoreLimit = false)
        {
            var cellValidator = Tools.ZombieSpawnLocator(map, true);
            var spotValidator = SpotValidator(map, cellValidator);

            for (var counter = 1; counter <= 10; counter++)
            {
                if (spot.IsValid)
                {
                    break;
                }

                if (ZombieSettings.Values.spawnHowType == SpawnHowType.AllOverTheMap)
                {
                    var tickManager = map.GetComponent <TickManager>();
                    if (tickManager == null)
                    {
                        return(false);
                    }
                    var center = tickManager != null ? tickManager.centerOfInterest : IntVec3.Invalid;
                    if (center.IsValid == false)
                    {
                        center = Tools.CenterOfInterest(map);
                    }

                    RCellFinder.TryFindRandomSpotJustOutsideColony(center, map, null, out spot, spotValidator);
                }
                else
                {
                    var success = MultiVersionMethods.TryFindRandomPawnEntryCell(out spot, map, 0.5f, spotValidator, out spot, map, 0.5f, true, spotValidator);
                    if (success == false)
                    {
                        spot = IntVec3.Invalid;
                    }
                }
            }
            if (spot.IsValid == false)
            {
                return(false);
            }

            Find.CameraDriver.StartCoroutine(SpawnEventProcess(map, incidentSize, spot, cellValidator, ignoreLimit));
            return(true);
        }