/// <summary>
 /// Gets a <see cref="ReadOnlyFileEntry"/> for the specified path. If the file does not exist, throws a <see cref="FileNotFoundException"/>
 /// </summary>
 /// <param name="fileSystem">The file system.</param>
 /// <param name="filePath">The file path.</param>
 /// <returns>A new <see cref="ReadOnlyFileEntry"/> from the specified path.</returns>
 public static ReadOnlyFileEntry GetFileEntry(this IReadOnlyFileSystem fileSystem, UPath filePath)
 {
     if (!fileSystem.FileExists(filePath))
     {
         throw FileSystemExceptionHelper.NewFileNotFoundException(filePath);
     }
     return(new ReadOnlyFileEntry(fileSystem, filePath));
 }
 /// <summary>
 /// Gets a <see cref="ReadOnlyDirectoryEntry"/> for the specified path. If the file does not exist, throws a <see cref="DirectoryNotFoundException"/>
 /// </summary>
 /// <param name="fileSystem">The file system.</param>
 /// <param name="directoryPath">The directory path.</param>
 /// <returns>A new <see cref="ReadOnlyDirectoryEntry"/> from the specified path.</returns>
 public static ReadOnlyDirectoryEntry GetDirectoryEntry(this IReadOnlyFileSystem fileSystem, UPath directoryPath)
 {
     if (!fileSystem.DirectoryExists(directoryPath))
     {
         throw FileSystemExceptionHelper.NewDirectoryNotFoundException(directoryPath);
     }
     return(new ReadOnlyDirectoryEntry(fileSystem, directoryPath));
 }
        /// <summary>
        /// Gets a <see cref="ReadOnlyFileSystemEntry"/> for the specified path. If the file or directory does not exist, throws a <see cref="FileNotFoundException"/>
        /// </summary>
        /// <param name="fileSystem">The file system.</param>
        /// <param name="path">The file or directory path.</param>
        /// <returns>A new <see cref="ReadOnlyFileSystemEntry"/> from the specified path.</returns>
        public static ReadOnlyFileSystemEntry GetFileSystemEntry(this IReadOnlyFileSystem fileSystem, UPath path)
        {
            var fileExists = fileSystem.FileExists(path);

            if (fileExists)
            {
                return(new ReadOnlyFileEntry(fileSystem, path));
            }
            var directoryExists = fileSystem.DirectoryExists(path);

            if (directoryExists)
            {
                return(new ReadOnlyDirectoryEntry(fileSystem, path));
            }

            throw FileSystemExceptionHelper.NewFileNotFoundException(path);
        }