/// <summary> /// Configures the rectangle used for selection /// </summary> public override void AfterEditorEvents() { CheckActivation(); if (!IsActivated) { return; } if (Event.current.button != 0) { Cancel(); Event.current.Use(); return; } if (Event.current.type == EventType.MouseDrag) { Vector2 startPoint = NodeEditor.ApplyZoomToVector(dragStartPos); Vector2 endPoint = NodeEditor.GetZoomedMousePosition(); selectionRect = RectExtensions.FromPoints(startPoint, endPoint); NodeEditor.FlagRepaint(); Event.current.Use(); } else if (Event.current.type == EventType.MouseUp) { SelectNodes(); SelectConnectors(); NodeEditor.RaiseSelectionChanged(); selectionRect = Rect.zero; Deactivate(); Event.current.Use(); } else if (Event.current.type == EventType.MouseLeaveWindow) { Cancel(); } }