/// <summary>
        /// Configures the rectangle used for selection
        /// </summary>
        public override void AfterEditorEvents()
        {
            CheckActivation();

            if (!IsActivated)
            {
                return;
            }

            if (Event.current.button != 0)
            {
                Cancel();
                Event.current.Use();
                return;
            }

            if (Event.current.type == EventType.MouseDrag)
            {
                Vector2 startPoint = NodeEditor.ApplyZoomToVector(dragStartPos);
                Vector2 endPoint   = NodeEditor.GetZoomedMousePosition();

                selectionRect = RectExtensions.FromPoints(startPoint, endPoint);

                NodeEditor.FlagRepaint();
                Event.current.Use();
            }
            else if (Event.current.type == EventType.MouseUp)
            {
                SelectNodes();
                SelectConnectors();

                NodeEditor.RaiseSelectionChanged();

                selectionRect = Rect.zero;
                Deactivate();

                Event.current.Use();
            }
            else if (Event.current.type == EventType.MouseLeaveWindow)
            {
                Cancel();
            }
        }