// // Only for use by UdpConnector. // internal UdpTransceiver(Communicator communicator, string transport, EndPoint addr, IPAddress?sourceAddr, string mcastInterface, int mcastTtl) { _communicator = communicator; Transport = transport; _addr = addr; if (sourceAddr != null) { _sourceAddr = new IPEndPoint(sourceAddr, 0); } _readEventArgs = new SocketAsyncEventArgs(); _readEventArgs.RemoteEndPoint = _addr; _readEventArgs.Completed += new EventHandler <SocketAsyncEventArgs>(IoCompleted); _writeEventArgs = new SocketAsyncEventArgs(); _writeEventArgs.RemoteEndPoint = _addr; _writeEventArgs.Completed += new EventHandler <SocketAsyncEventArgs>(IoCompleted); _mcastInterface = mcastInterface; _state = StateNeedConnect; _incoming = false; try { _fd = Network.CreateSocket(true, _addr.AddressFamily); SetBufSize(-1, -1); Network.SetBlock(_fd, false); if (Network.IsMulticast((IPEndPoint)_addr)) { if (_mcastInterface.Length > 0) { Network.SetMcastInterface(_fd, _mcastInterface, _addr.AddressFamily); } if (mcastTtl != -1) { Network.SetMcastTtl(_fd, mcastTtl, _addr.AddressFamily); } } } catch (System.Exception) { _fd = null; throw; } }