public WriteRefinement ( Packet packet ) : void | ||
packet | Packet | |
Résultat | void |
public static Packet EndDisplayRest(ZoneCharacter character) { Packet packet = new Packet(SH8Type.EndDisplayRest); packet.WriteUShort(character.MapObjectID); character.WriteLook(packet); character.WriteEquipment(packet); character.WriteRefinement(packet); return packet; }