Exemple #1
0
        public void DropItem(Item item)
        {
            Drop drop;
            if (item is Equip)
            {
                drop = new Drop(item as Equip, this, Position.X, Position.Y, 120);
            }
            else
            {
                drop = new Drop(item, this, Position.X, Position.Y, 120);

            }
            InventoryItems.Remove(item.Slot);
            item.Remove();
            Handler12.ModifyInventorySlot(this, 0x24, (byte)item.Slot, 0, null);
            Map.AddDrop(drop);
        }
Exemple #2
0
 private void UseOneItemStack(Item item)
 {
     byte sendslot = (byte)item.Slot;
     if (item.Amount > 1)
     {
         --item.Amount;
         Handler12.ModifyInventorySlot(this, 0x24, sendslot, sendslot, item);
     }
     else
     {
         if (InventoryItems.Remove(item.Slot))
         {
             item.Remove();
             Handler12.ModifyInventorySlot(this, 0x24, sendslot, sendslot, null);
         }
         else Log.WriteLine(LogLevel.Warn, "Error deleting item from slot {0}.", item.Slot);
     }
     Save();
 }