private void Event(Entity entity, Type eventType, EventArgs pe)
 {
     if (eventType == typeof(MapCollisionEventType))
     {
         MapCollisionEventType e = (MapCollisionEventType)pe;
         if (e.Type.HasFlag(MapCollisionType.Down))
         {
             FSMComponent fsm = entity.GetComponent <FSMComponent>();
             fsm.SetState(entity, "idle");
         }
     }
 }
 private void Event(Entity entity, Type eventType, EventArgs pe)
 {
     if (eventType == typeof(MapCollisionEventType))
     {
         MapCollisionEventType e = (MapCollisionEventType)pe;
         if (!e.Type.HasFlag(MapCollisionType.Down))
         {
             FSMComponent fsm = entity.GetComponent <FSMComponent>();
             fsm.SetState(entity, "onAir");
         }
         else
         {
             SpeedComponent speed = entity.GetComponent <SpeedComponent>();
             speed.SpeedY = 0;
         }
     }
 }