Exemple #1
0
        internal void sendPacket(ServerMessage Message)
        {
            if (Message.ToString().Length > 0)
            {
                if (Message == null)
                {
                    return;
                }

                Game.sendData(Message.ToBytes());
            }
        }
Exemple #2
0
 internal void AppendPacket(ServerMessage Message)
 {
     AppendPackets.AddRange(Message.ToBytes());
 }