public void Visit(MapWood wood) { if (MapWoodVisitor != null) { wood.Accept(MapWoodVisitor); } }
public void Visit(MapWood wood) { output.WriteStartElement("Wood"); VisitChildren(wood); output.WriteEndElement(); }
public virtual void Visit(MapWood wood) { Visit((MapResource)wood); }
public void Visit(MapWood wood) { if (MapWoodVisitor != null) wood.Accept(MapWoodVisitor); }