Exemple #1
0
        private static bool Prefix(ref bool __result, Reachability __instance, IntVec3 start, LocalTargetInfo dest, PathEndMode peMode, TraverseParms traverseParams, out bool __state)
        {
            __state = false;
            var pawn = traverseParams.pawn;

            if (pawn != null)
            {
                if (pawn.RaceProps.Humanlike)
                {
                    if (dest.HasThing && dest.thingInt.Map != null && dest.thingInt.Map != pawn.Map)
                    {
                        var cell = ZUtils.GetCellToTeleportFrom(pawn.Map, pawn.Position, dest.thingInt.Map);
                        if (cell.IsValid)
                        {
                            __state     = true;
                            oldMap      = pawn.Map;
                            oldPosition = pawn.Position;
                            ZUtils.TeleportThing(pawn, dest.thingInt.Map, cell);
                            if (dest.thingInt.Map != __instance.map)
                            {
                                __result = dest.thingInt.Map.reachability.CanReach(start, dest, peMode, traverseParams);
                                ZLogger.Message($"CanReach: Used other's map reachability: pawn: {pawn}, thing: {dest.thingInt}, pawn.Map: {pawn.Map}, thing.Map: {dest.thingInt.Map}, result: {__result}");
                                return(false);
                            }
                        }
                        else
                        {
                            ZLogger.Pause($"CanReach: Detected reachability disfunction: pawn: {pawn}, thing: {dest.thingInt}, pawn.Map: {pawn.Map}, thing.Map: {dest.thingInt.Map}");
                        }
                    }
                }
            }
            return(true);
        }
Exemple #2
0
 private static bool Prefix(ref bool __result, ReservationManager __instance, Pawn claimant, LocalTargetInfo target, out bool __state, int maxPawns = 1, int stackCount = -1, ReservationLayerDef layer = null, bool ignoreOtherReservations = false)
 {
     __state = false;
     if (claimant.RaceProps.Humanlike)
     {
         if (target.HasThing && target.thingInt.Map != null && target.thingInt.Map != claimant.Map)
         {
             var cell = ZUtils.GetCellToTeleportFrom(claimant.Map, claimant.Position, target.thingInt.Map);
             if (cell.IsValid)
             {
                 __state     = true;
                 oldMap      = claimant.Map;
                 oldPosition = claimant.Position;
                 ZUtils.TeleportThing(claimant, target.thingInt.Map, cell);
                 ZLogger.Message($"Teleporting claimaint {claimant} to {target.thingInt.Map}");
                 __result = claimant.CanReserve(target, maxPawns, stackCount, layer, ignoreOtherReservations);
                 return(false);
             }
             else
             {
                 ZLogger.Pause($"CanReserve: Detected reservation disfunction: pawn: {claimant}, thing: {target.thingInt}, pawn.Map: {claimant.Map}, thing.Map: {target.thingInt.Map}");
             }
         }
     }
     return(true);
 }
Exemple #3
0
        private static bool Prefix(ref bool __result, ReservationManager __instance, Pawn claimant, LocalTargetInfo target, out bool __state, int maxPawns = 1, int stackCount = -1, ReservationLayerDef layer = null, bool ignoreOtherReservations = false)
        {
            __state = false;
            if (claimant.RaceProps.Humanlike)
            {
                if (target.HasThing)
                {
                    if (target.thingInt.Map != null && target.thingInt.Map != claimant.Map)
                    {
                        var cellToTeleport = ZUtils.GetCellToTeleportFrom(claimant.Map, claimant.Position, target.thingInt.Map);
                        var cell           = cellToTeleport.IsValid ? cellToTeleport : claimant.Position;

                        __state     = true;
                        oldMap      = claimant.Map;
                        oldPosition = claimant.Position;
                        ZUtils.TeleportThing(claimant, target.thingInt.Map, cell);
                        ZLogger.Message($"Teleporting claimaint {claimant} to {target.thingInt.Map}");
                        __result = claimant.CanReserve(target, maxPawns, stackCount, layer, ignoreOtherReservations);
                        return(false);
                    }
                }
                else
                {
                    if (ZUtils.ZTracker.jobTracker.TryGetValue(claimant, out var jobTracker) && jobTracker.lookedAtLocalCellMap != null &&
                        jobTracker.lookedAtLocalCellMap.TryGetValue(target.cellInt, out var mapDest))
                    {
                        if (mapDest != null && mapDest != claimant.Map)
                        {
                            var cellToTeleport = ZUtils.GetCellToTeleportFrom(claimant.Map, claimant.Position, mapDest);
                            var cell           = cellToTeleport.IsValid ? cellToTeleport : claimant.Position;

                            __state     = true;
                            oldMap      = claimant.Map;
                            oldPosition = claimant.Position;
                            ZUtils.TeleportThing(claimant, mapDest, cell);
                            ZLogger.Message($"3 Teleporting claimaint {claimant} to {mapDest}");
                            __result = claimant.CanReserve(target, maxPawns, stackCount, layer, ignoreOtherReservations);
                            return(false);
                        }
                    }
                    //else
                    //{
                    //    if (ZUtils.ZTracker.jobTracker.TryGetValue(claimant, out var job))
                    //    {
                    //    }
                    //    ZLogger.Pause($"2 Unsupported target (most likely cell), claimant: {claimant}, target {target}");
                    //}
                }
            }
            return(true);
        }
Exemple #4
0
        private static bool Prefix(ref bool __result, Reachability __instance, IntVec3 start, LocalTargetInfo dest, PathEndMode peMode, TraverseParms traverseParams, out bool __state)
        {
            __state = false;
            var pawn = traverseParams.pawn;

            if (pawn != null && pawn.Map != null)
            {
                if (dest.HasThing && dest.thingInt.Map != null)
                {
                    if (dest.thingInt.Map != pawn.Map)
                    {
                        var cellToTeleport = ZUtils.GetCellToTeleportFrom(pawn.Map, pawn.Position, dest.thingInt.Map);
                        var cell           = cellToTeleport.IsValid ? cellToTeleport : pawn.Position;

                        __state     = true;
                        oldMap      = pawn.Map;
                        oldPosition = pawn.Position;
                        ZUtils.TeleportThing(pawn, dest.thingInt.Map, cell);
                        if (dest.thingInt.Map != __instance.map)
                        {
                            __result = dest.thingInt.Map.reachability.CanReach(start, dest, peMode, traverseParams);
                            ZLogger.Message($"1 CanReach: Used dest thing map reachability: __instance.map: {__instance.map}, pawn: {pawn}, thing: {dest.thingInt}, pawn.Map: {pawn.Map}, thing.Map: {dest.thingInt.Map}, result: {__result}");
                            return(false);
                        }
                    }
                    else if (dest.thingInt.Map != __instance.map)
                    {
                        __result = dest.thingInt.Map.reachability.CanReach(start, dest, peMode, traverseParams);
                        ZLogger.Message($"2 CanReach: Used dest thing map reachability: __instance.map: {__instance.map}, pawn: {pawn}, thing: {dest.thingInt}, pawn.Map: {pawn.Map}, thing.Map: {dest.thingInt.Map}, result: {__result}");
                        return(false);
                    }
                }
                else if (ZUtils.ZTracker.jobTracker.TryGetValue(pawn, out var jobTracker) && jobTracker.lookedAtLocalCellMap != null &&
                         jobTracker.lookedAtLocalCellMap.TryGetValue(dest.cellInt, out var mapDest) && mapDest != null)
                {
                    if (mapDest != pawn.Map)
                    {
                        var cellToTeleport = ZUtils.GetCellToTeleportFrom(pawn.Map, pawn.Position, mapDest);
                        var cell           = cellToTeleport.IsValid ? cellToTeleport : pawn.Position;

                        __state     = true;
                        oldMap      = pawn.Map;
                        oldPosition = pawn.Position;
                        ZUtils.TeleportThing(pawn, mapDest, cell);
                        if (mapDest != __instance.map)
                        {
                            __result = mapDest.reachability.CanReach(start, dest, peMode, traverseParams);
                            ZLogger.Message($"3 CanReach: Used mapDest map reachability: __instance.map: {__instance.map}, pawn: {pawn}, mapDest: {mapDest}, pawn.Map: {pawn.Map}, result: {__result}");
                            return(false);
                        }
                    }
                    else if (mapDest != __instance.map)
                    {
                        __result = mapDest.reachability.CanReach(start, dest, peMode, traverseParams);
                        ZLogger.Message($"4 CanReach: Used mapDest map reachability: __instance.map: {__instance.map}, pawn: {pawn}, mapDest: {mapDest}, pawn.Map: {pawn.Map}, result: {__result}");
                        return(false);
                    }
                }
            }
            return(true);
        }