GetNode() public méthode

public GetNode ( ) : string
Résultat string
 public bool OverridePermission(Permission permission)
 {
     if(HasPermission(permission.GetNode())){
         consolepermissions[permission.GetNode()] = permission;
         return true;
     }
     return false;
 }
 public bool AddPermission(Permission permission)
 {
     if(HasPermission(permission.GetNode())){
         return false;
     }
     consolepermissions.Add(permission.GetNode(), permission);
     return true;
 }
 public static bool OverridePermission(Permission permission)
 {
     if(PermissionExists(permission)){
         globalpermissions[permission.GetNode()] = permission;
         return true;
     }
     return false;
 }
 public bool RemovePermission(Permission permission)
 {
     if(HasPermission(permission.GetNode())){
         consolepermissions.Remove(permission.GetNode());
         return true;
     }
     return false;
 }
 public static bool PermissionExists(Permission permission)
 {
     return globalpermissions.ContainsKey(permission.GetNode());
 }
 public static bool UnregisterPermission(Permission permission)
 {
     if(PermissionExists(permission)){
         globalpermissions.Remove(permission.GetNode());
         return true;
     }
     return false;
 }
 public static bool RegisterPermission(Permission permission)
 {
     if(PermissionExists(permission)){
         return false;
     }
     globalpermissions.Add(permission.GetNode(), permission);
     return true;
 }