public void Send(PacketOutStream packet)
 {
     if (!isConnected)
     {
         return;
     }
     this.session.Write(packet.getPackets());;
     packet.Dispose();
 }
Exemple #2
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 public void Announce(PacketOutStream packet)
 {
     session.Write(packet.getPackets());
     packet.Dispose();
 }
Exemple #3
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 public void Broadcast(PacketOutStream packet)
 {
     acceptor.Broadcast(packet.getPackets());;
     packet.Dispose();
 }