//----
 public static SceneManager GetInstance()
 {
     if(m_Instance == null)
     {
         m_Instance = new SceneManager();
     }
     return m_Instance;
 }
 private void SceneManager_SceneRemoved(SceneManager sender, SceneEventArgs e)
 {
     if (e.Scene is Yugioh_AtemReturns.Scenes.MenuScene)
         EffectManager.GetInstance().Stop(eSoundId.m_menu);
     if (e.Scene is Yugioh_AtemReturns.Scenes.PlayScene)
         EffectManager.GetInstance().Stop(eSoundId.m_duel1);
 }