private void button3_Click(object sender, EventArgs e) { _mainForm.Dispose(); _mainForm = new MainForm((int)numericUpDownNumCards.Value); _mainForm.Show(); _infoForm.Close(); _endForm.Close(); }
private void PictureClick(object sender, MouseEventArgs e, Card card, PictureBox pictureBox) { if (((e.Button & MouseButtons.Left) != 0) && _cards.Count != 0) { if (_firstCard.clicked && _secondCard.clicked) { return; } // Open a new form display the card information CardInformation(card); pictureBox.LoadAsync(card.card_images[0].image_url); // First card is not clicked at the start or when we get a card match if (!_firstCard.clicked) { pictureBox.Enabled = false; _firstCard = card; _firstCard.clicked = true; return; } // With the previous check if statement, we are sure that this will be the second card _secondCard = card; _secondCard.clicked = true; if (_firstCard.id == _secondCard.id) { // Remove card from the hashset _cards.Remove(_firstCard.id); if (_cards.Count == 0) { _endForm?.Close(); _endForm = new EndForm(MainFormRef, _cardInfoForm); _endForm.Show(); // Enable all picture boxes so we can still preview them foreach (PictureBox pb in panelCards.Controls) { pb.Enabled = true; } return; } // Disable both picture boxes associated with the image foreach (var pb in _firstCard.pictureBoxes) { panelCards.Controls.Find(pb, true)[0].Enabled = false; } _firstCard = new Card(); _secondCard = new Card(); return; } timerCheckCards.Start(); } // We finished the game, but you can still preview the cards info with right clicking them else if ((e.Button & MouseButtons.Right) != 0 && _cards.Count == 0) { CardInformation(card); } }