public static DownloadData Create(string url, string destFolder, IWebProxy proxy)
        {
            // This is what we will return
            DownloadData downloadData = new DownloadData();

            downloadData.proxy = proxy;

            long urlSize = downloadData.GetFileSize(url);

            downloadData.size = urlSize;

            WebRequest req = downloadData.GetRequest(url);

            try
            {
                downloadData.response = (WebResponse)req.GetResponse();
            }
            catch (Exception e)
            {
                throw new ArgumentException(String.Format(
                                                "Error downloading \"{0}\": {1}", url, e.Message), e);
            }

            // Check to make sure the response isn't an error. If it is this method
            // will throw exceptions.
            ValidateResponse(downloadData.response, url);

            // Take the name of the file given to use from the web server.
            String fileName = Path.GetFileName(destFolder);

            destFolder = Path.GetDirectoryName(destFolder);

            String downloadTo = Path.Combine(destFolder, fileName);

            // If we don't know how big the file is supposed to be,
            // we can't resume, so delete what we already have if something is on disk already.
            if (!downloadData.IsProgressKnown && File.Exists(downloadTo))
            {
                File.Delete(downloadTo);
            }

            if (downloadData.IsProgressKnown && File.Exists(downloadTo))
            {
                // We only support resuming on http requests
                if (!(downloadData.Response is HttpWebResponse))
                {
                    File.Delete(downloadTo);
                }
                else
                {
                    // Try and start where the file on disk left off
                    downloadData.start = new FileInfo(downloadTo).Length;

                    // If we have a file that's bigger than what is online, then something
                    // strange happened. Delete it and start again.
                    if (downloadData.start > urlSize)
                    {
                        File.Delete(downloadTo);
                    }
                    else if (downloadData.start < urlSize)
                    {
                        // Try and resume by creating a new request with a new start position
                        downloadData.response.Close();
                        req = downloadData.GetRequest(url);
                        ((HttpWebRequest)req).AddRange((int)downloadData.start);
                        downloadData.response = req.GetResponse();

                        if (((HttpWebResponse)downloadData.Response).StatusCode != HttpStatusCode.PartialContent)
                        {
                            // They didn't support our resume request.
                            File.Delete(downloadTo);
                            downloadData.start = 0;
                        }
                    }
                }
            }
            return(downloadData);
        }
        public static DownloadData Create(string url, string destFolder, IWebProxy proxy)
        {
            // This is what we will return
            DownloadData downloadData = new DownloadData();
            downloadData.proxy = proxy;

            long urlSize = downloadData.GetFileSize(url);
            downloadData.size = urlSize;

            WebRequest req = downloadData.GetRequest(url);
            try
            {
                downloadData.response = (WebResponse)req.GetResponse();
            }
            catch (Exception e)
            {
                throw new ArgumentException(String.Format(
                    "Error downloading \"{0}\": {1}", url, e.Message), e);
            }

            // Check to make sure the response isn't an error. If it is this method
            // will throw exceptions.
            ValidateResponse(downloadData.response, url);

            // Take the name of the file given to use from the web server.
            String fileName = Path.GetFileName(destFolder);
            destFolder = Path.GetDirectoryName(destFolder);

            String downloadTo = Path.Combine(destFolder, fileName);

            // If we don't know how big the file is supposed to be,
            // we can't resume, so delete what we already have if something is on disk already.
            if (!downloadData.IsProgressKnown && File.Exists(downloadTo))
                File.Delete(downloadTo);

            if (downloadData.IsProgressKnown && File.Exists(downloadTo))
            {
                // We only support resuming on http requests
                if (!(downloadData.Response is HttpWebResponse))
                {
                    File.Delete(downloadTo);
                }
                else
                {
                    // Try and start where the file on disk left off
                    downloadData.start = new FileInfo(downloadTo).Length;

                    // If we have a file that's bigger than what is online, then something
                    // strange happened. Delete it and start again.
                    if (downloadData.start > urlSize)
                        File.Delete(downloadTo);
                    else if (downloadData.start < urlSize)
                    {
                        // Try and resume by creating a new request with a new start position
                        downloadData.response.Close();
                        req = downloadData.GetRequest(url);
                        ((HttpWebRequest)req).AddRange((int)downloadData.start);
                        downloadData.response = req.GetResponse();

                        if (((HttpWebResponse)downloadData.Response).StatusCode != HttpStatusCode.PartialContent)
                        {
                            // They didn't support our resume request.
                            File.Delete(downloadTo);
                            downloadData.start = 0;
                        }
                    }
                }
            }
            return downloadData;
        }
        /// <summary>
        /// Begin downloading the file at the specified url, and save it to the given folder.
        /// </summary>
        public void Download(string url, string destFolder)
        {
            DownloadData data = null;

            this.canceled = false;

            try
            {
                isBusy = true;
                // get download details
                data = DownloadData.Create(url, destFolder, this.proxy);
                // Find out the name of the file that the web server gave us.
                string destFileName = Path.GetFileName(destFolder);

                destFolder = Path.GetDirectoryName(destFolder);
                // The place we're downloading to (not from) must not be a URI,
                // because Path and File don't handle them...
                destFolder         = destFolder.Replace("file:///", "").Replace("file://", "");
                this.downloadingTo = Path.Combine(destFolder, destFileName);

                // Create the file on disk here, so even if we don't receive any data of the file
                // it's still on disk. This allows us to download 0-byte files.
                if (!File.Exists(downloadingTo))
                {
                    FileStream fs = File.Create(downloadingTo);
                    fs.Close();
                }

                // create the download buffer
                byte[] buffer = new byte[downloadBlockSize];

                int readCount;

                // update how many bytes have already been read
                long totalDownloaded = data.StartPoint;

                bool gotCanceled = false;

                while ((int)(readCount = data.DownloadStream.Read(buffer, 0, downloadBlockSize)) > 0)
                {
                    // break on cancel
                    if (canceled)
                    {
                        gotCanceled = true;
                        data.Close();
                        break;
                    }

                    // update total bytes read
                    totalDownloaded += readCount;

                    // save block to end of file
                    SaveToFile(buffer, readCount, this.downloadingTo);

                    // send progress info
                    if (data.IsProgressKnown)
                    {
                        RaiseProgressChanged(totalDownloaded, data.FileSize);
                    }

                    // break on cancel
                    if (canceled)
                    {
                        gotCanceled = true;
                        data.Close();
                        break;
                    }
                }

                if (!gotCanceled)
                {
                    OnDownloadComplete();
                }
                isBusy = false;
            }
            catch (Exception e)
            {
                isBusy = false;
                Log.Error(e);
            }
            finally
            {
                isBusy = false;
                if (data != null)
                {
                    data.Close();
                }
            }
        }