Exemple #1
0
        private static string BuildGameFiltersList(GameCollectionFilters filters)
        {
            string available = "";

            if (filters.IsAvailable != null)
            {
                available = $";is_available={(Convert.ToInt32(filters.IsAvailable.Value))}";
            }

            string years = "";

            if (filters.Seasons != null && filters.Seasons.Length > 0)
            {
                years = $";seasons={string.Join(",", filters.Seasons)}";
            }

            string gameCodeString = "";

            if (filters.GameCodes != null && filters.GameCodes.Length > 0)
            {
                gameCodeString = $";game_codes={string.Join(",", filters.GameCodes.Select(a => Enum.GetName(typeof(GameCode), a)))}";
            }

            string gType = "";

            if (filters.GameTypes != null && filters.GameTypes.Length > 0)
            {
                gType = $";game_types={ string.Join(",", filters.GameTypes.Select(a => a.ToFriendlyString()))}";
            }
            return($"{available}{years}{gameCodeString}{gType}");
        }
Exemple #2
0
 /// <summary>
 /// Gets Games Collection based on supplied Keys for logged in user
 /// Attaches Requested SubResources
 /// Applies Filters if included
 /// </summary>
 /// <param name="gameKeys">Game Keys to return Resources for </param>
 /// <param name="subresources">SubResources to include with Game Resource</param>
 /// <param name="AccessToken">Token for request</param>
 /// <param name="filters">Custom Filter Object on Game</param>
 /// <returns>Games Collection (List of Game Resources)</returns>
 public async Task <List <Game> > GetGamesUsers(string AccessToken, string[] gameKeys = null, EndpointSubResourcesCollection subresources = null, GameCollectionFilters filters = null)
 {
     return(await Utils.GetCollection <Game>(ApiEndpoints.GamesUserEndPoint(gameKeys, subresources, filters), AccessToken, "game"));
 }
Exemple #3
0
        internal static EndPoint GamesUserEndPoint(string[] gameKeys = null, EndpointSubResourcesCollection subresources = null, GameCollectionFilters filters = null)
        {
            string games = "";

            if (gameKeys != null && gameKeys.Length > 0)
            {
                games = $";game_keys={ string.Join(",", gameKeys)}";
            }

            return(new EndPoint
            {
                BaseUri = BaseApiUrl,
                Resource = $"/users{LoginString}/games{games}{BuildGameFiltersList(filters)}{BuildSubResourcesList(subresources)}"
            });
        }