public MainWindowViewModel()
        {
            _yupSettings = ContainerHelper.GetService <IYupSettings>();;

            _YuipsViewModel    = ContainerHelper.GetService <YupisViewModel>();
            _VideosViewModel   = ContainerHelper.GetService <VideosViewModel>();
            _ChannelsViewModel = ContainerHelper.GetService <ChannelsViewModel>();
            _PlayerViewModel   = ContainerHelper.GetService <PlayerViewModel>();

            //_DashboardViewModel = ContainerHelper.GetService<DashboardViewModel>();
        }
Exemple #2
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        /// <summary>
        /// OnStartup override to initialize our DI class
        /// </summary>
        /// <param name="e"></param>
        protected override void OnStartup(StartupEventArgs e)
        {
            base.OnStartup(e);


            var cefSettings = new CefSharp.CefSettings
            {
                //PackLoadingDisabled = true
            };

            cefSettings.CefCommandLineArgs.Add("disable-gpu", "1");
            cefSettings.CefCommandLineArgs.Add("disable-gpu-vsync", "1");


            Cef.Initialize(cefSettings);


            // Create our DI container and build it
            ContainerHelper.InitializeBuilder();
            ContainerHelper.Builder.Register(c => new EventBus()).As <IEventBus>().SingleInstance();
            ContainerHelper.Builder.Register(c => new YupSettings()).As <IYupSettings>().SingleInstance();
            ContainerHelper.Builder.RegisterType <YupRepository>().As <IYupRepository>().SingleInstance();
            ContainerHelper.Builder.RegisterType <YtManager>().As <IYtManager>();
            ContainerHelper.Builder.Register(c => new HoldingBay()).As <IHoldingBay>().SingleInstance();


            //TODO: Register players named ?
            ContainerHelper.Builder.RegisterType <FlashAxControl>().Named <IMediaPlayer>("youtube").SingleInstance();

            //TODO: Think if we want to register ViewModel classes as singleton instances ?!
            ContainerHelper.Builder.RegisterType <VideosViewModel>()
            .AsSelf()
            .AsImplementedInterfaces()
            .SingleInstance();
            ContainerHelper.Builder.RegisterType <YupisViewModel>()
            .AsSelf()
            .AsImplementedInterfaces()
            .SingleInstance();
            ContainerHelper.Builder.RegisterType <PlayerViewModel>()
            .AsSelf()
            .AsImplementedInterfaces()
            .SingleInstance();
            ContainerHelper.Builder.RegisterType <ChannelsViewModel>()
            .AsSelf()
            .AsImplementedInterfaces()
            .SingleInstance();

            //TODO: Register all external services here .....
            ContainerHelper.SetAutofacContainer();

            var repository = ContainerHelper.GetService <IYupRepository>();

            repository.LoadRepository();

            var eventsReg = ContainerHelper.Container.Resolve <IEnumerable <IEventRegistrator> >();

            foreach (IEventRegistrator eventRegistrator in eventsReg)
            {
                eventRegistrator.PublishEvents();
            }

            foreach (IEventRegistrator eventRegistrator in eventsReg)
            {
                eventRegistrator.SubscribeEvents();
            }


            var settings = ContainerHelper.GetService <IYupSettings>();

            settings.checkAppFolderPath();
            settings.loadAppSettings();

            // Create our main window - since we removed startup URI
            YUP.App.MainWindow wnd = new MainWindow();
            wnd.Show();
        }