Exemple #1
0
        public static Vector2 CalcOffsetForOrigin(PatternPart part, OriginPositionEnum originPosition)
        {
            switch (originPosition)
            {
            default:
            case OriginPositionEnum.LeftBottom:
            {
                PartExtents dims = CalcPartExtents(part);
                return(new Vector2(dims.MinX, dims.MaxY));
            }

            case OriginPositionEnum.LeftTop:
            {
                PartExtents dims = CalcPartExtents(part);
                return(new Vector2(dims.MinX, dims.MinY));
            }

            case OriginPositionEnum.Center:
            {
                PartExtents dims = CalcPartExtents(part);
                float       xOff = dims.MinX + ((dims.MaxX - dims.MinX) / 2);
                float       yOff = dims.MinY + ((dims.MaxY - dims.MinY) / 2);
                return(new Vector2(xOff, yOff));
            }
            }
        }
        public void AddLinesToPattern(PatternPart part)
        {
            LineAt1 =
                part.AddLineEntity(StartOfLine, StartOfLine + PerpEndPointStartLine, EntityType);

            LineAt2 =
                part.AddLineEntity(EndOfLine, EndOfLine + PerpEndPointEndLine, EntityType);
        }
Exemple #3
0
 public static PartExtents CalcPartExtents(PatternPart part)
 {
     return(CalcPartExtents(part.Entities));
 }