Clear() public static méthode

public static Clear ( ) : void
Résultat void
 protected override void CheckUnfinishedPaymentStatus(XsollaStatus status, XsollaForm form)
 {
     Logger.Log("Check Unfinished Payment Status");
     if (status.GetGroup() == XsollaStatus.Group.DONE)
     {
         var          purchase = TransactionHelper.LoadPurchase();
         XsollaResult result   = new XsollaResult(purchase);
         result.invoice = status.GetStatusData().GetInvoice();
         result.status  = status.GetStatusData().GetStatus();
         Logger.Log("Ivoice ID " + result.invoice);
         Logger.Log("Bought", purchase);
         if (TransactionHelper.LogPurchase(result.invoice))
         {
             if (OkHandler != null)
             {
                 OkHandler(result);
             }
         }
         else
         {
             Logger.Log("Alredy added");
         }
         TransactionHelper.Clear();
     }
 }
        private void OnUserStatusExit(XsollaStatus.Group group, string invoice, Xsolla.XsollaStatusData.Status status, Dictionary <string, object> pPurchase = null)
        {
            Logger.Log("On user exit status screen");
            switch (group)
            {
            case XsollaStatus.Group.DONE:
                Logger.Log("Status Done");
                menuTransform.gameObject.SetActive(true);
                if (result == null)
                {
                    result = new XsollaResult();
                }
                result.invoice = invoice;
                result.status  = status;
                if (pPurchase != null)
                {
                    result.purchases = pPurchase;
                }
                Logger.Log("Ivoice ID " + result.invoice);
                Logger.Log("Status " + result.status);
                Logger.Log("Bought", result.purchases);
                TransactionHelper.Clear();

                if (OkHandler != null)
                {
                    OkHandler(result);
                }
                else
                {
                    Logger.Log("Have no OkHandler");
                }
                break;

            case XsollaStatus.Group.TROUBLED:
            case XsollaStatus.Group.INVOICE:
            case XsollaStatus.Group.UNKNOWN:
            default:
                result.invoice = invoice;
                result.status  = status;
                Logger.Log("Ivoice ID " + result.invoice);
                Logger.Log("Status " + result.status);
                Logger.Log("Bought", result.purchases);
                TransactionHelper.Clear();
                if (OkHandler != null)
                {
                    OkHandler(result);
                }
                else
                {
                    Logger.Log("Have no OkHandler");
                }
                break;
            }
        }
 private void CheckUnfinished()
 {
     Logger.Log("Check unfinished payments");
     if (TransactionHelper.CheckUnfinished())
     {
         Logger.Log("Have unfinished payments");
         Payment.StatusReceived += CheckUnfinishedPaymentStatus;
         var request = TransactionHelper.LoadRequest();
         if (request != null)
         {
             Payment.GetStatus(request);
         }
         else
         {
             TransactionHelper.Clear();
             Payment = null;
         }
     }
 }
Exemple #4
0
        private void OnUserStatusExit(XsollaStatus.Group group, XsollaStatusData statusData)
        {
            Logger.Log("On user exit status screen");
            switch (group)
            {
            case XsollaStatus.Group.DONE:
                Logger.Log("Status Done");
                menuTransform.gameObject.SetActive(true);
                result.invoice = statusData.GetInvoice();
                result.status  = statusData.GetStatus();
                Logger.Log("Ivoice ID " + result.invoice);
                Logger.Log("Status " + result.status);
                Logger.Log("Bought", result.purchases);
                TransactionHelper.Clear();
                if (OkHandler != null)
                {
                    OkHandler(result);
                }
                else
                {
                    Logger.Log("Have no OkHandler");
                }
                break;

            case XsollaStatus.Group.TROUBLED:
                Logger.Log("Status TROUBLED");
                TryAgain();
                break;

            case XsollaStatus.Group.INVOICE:
            case XsollaStatus.Group.UNKNOWN:
            default:
                Logger.Log("Status in proccess");
                TryAgain();
                break;
            }
        }