Exemple #1
0
        private IEnumerator UpdatePageCoroutine(bool showContent, string groupToSelect)
        {
            yield return(StartCoroutine(FillGroups()));

            UpdateContentVisibility(showContent);

            if (!string.IsNullOrEmpty(groupToSelect))
            {
                groupsController.SelectGroup(groupToSelect);
            }
            else
            {
                groupsController.SelectDefault();
            }
        }
 private void Awake()
 {
     gameObject.AddComponent <FriendsMenuHelper>();
     AddFriendsButton.onClick += () => groupsController.SelectGroup(FriendsMenuHelper.ADD_FRIENDS_GROUP);
 }