public override void Dispose() { OpenVR.Shutdown(); }
public override void Recenter() { OpenVR.Recenter(); }
public override void SetTrackingSpace(TrackingSpace space) { OpenVR.SetTrackingSpace((Valve.VR.ETrackingUniverseOrigin)space); }
public override void Commit(CommandList commandList, Texture renderFrame) { OpenVR.Submit(0, renderFrame, ref leftView); OpenVR.Submit(1, renderFrame, ref rightView); }