public override void Dispose()
 {
     OpenVR.Shutdown();
 }
 public override void Recenter()
 {
     OpenVR.Recenter();
 }
 public override void SetTrackingSpace(TrackingSpace space)
 {
     OpenVR.SetTrackingSpace((Valve.VR.ETrackingUniverseOrigin)space);
 }
 public override void Commit(CommandList commandList, Texture renderFrame)
 {
     OpenVR.Submit(0, renderFrame, ref leftView);
     OpenVR.Submit(1, renderFrame, ref rightView);
 }