public void SetBorderColor(Colorf BorderColor) { BorderColor_ = BorderColor; }
public static Colorf LerpUnclamped(Colorf Min, Colorf Max, float T) { return(new Colorf(Min.R + (Max.R - Min.R) * T, Min.G + (Max.G - Min.G) * T, Min.B + (Max.B - Min.B) * T, Min.A + (Max.A - Min.A) * T)); }
public bool Equals(Colorf Other) { return(R.Equals(Other.R) && G.Equals(Other.G) && B.Equals(Other.B) && A.Equals(Other.A)); }
public static Colorf Lerp(Colorf Min, Colorf Max, float T) { T = Mathf.Clamp01(T); return(new Colorf(Min.R + (Max.R - Min.R) * T, Min.G + (Max.G - Min.G) * T, Min.B + (Max.B - Min.B) * T, Min.A + (Max.A - Min.A) * T)); }