/// <summary>        
        /// Subscribe to a contact
        /// </summary>        
        /// <param name="to">Bare Jid of the rosteritem we want to subscribe</param>
        /// <param name="message">a message which normally contains the reason why we want to subscibe to this contact</param>
        public void Subscribe(Jid to, string message)
        {
            Presence pres = new Presence();
            pres.Type = PresenceType.subscribe;
            pres.To = to;
            pres.Status = message;

            m_connection.Send(pres);
        }
        /// <summary>
        /// Subscribe to a contact
        /// </summary>
        /// <param name="to">Bare Jid of the rosteritem we want to subscribe</param>
        public void Subscribe(Jid to)
        {
            // <presence to='*****@*****.**' type='subscribe'/>
            Presence pres = new Presence();
            pres.Type = PresenceType.subscribe;
            pres.To = to;

            m_connection.Send(pres);
        }
        //Example: Refusing a presence subscription request:
        //<presence to='*****@*****.**' type='unsubscribed'/>
        /// <summary>
        /// Refuse  subscription request
        /// </summary>
        /// <param name="to">Bare Jid to approve</param>
        public void RefuseSubscriptionRequest(Jid to)
        {
            // <presence to='*****@*****.**' type='subscribe'/>
            Presence pres = new Presence();
            pres.Type = PresenceType.unsubscribed;
            pres.To = to;

            m_connection.Send(pres);
        }
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        /// <summary>
        /// Leave a conference room
        /// </summary>
        /// <param name="room"></param>
        /// <param name="nickname"></param>
        public void LeaveRoom(Jid room, string nickname)
        {
            Jid to = new Jid(room.ToString());
            to.Resource = nickname;

            Presence pres = new Presence();
            pres.To = to;
            pres.Type = PresenceType.unavailable;

            m_connection.Send(pres);
        }
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        /// <summary>
        /// Join a chatroom
        /// </summary>
        /// <param name="room">jid of the room to join</param>
        /// <param name="nickname">nickname to use in the room</param>
        /// <param name="password">password for password protected chat rooms</param>
        /// <param name="disableHistory">true for joining without chat room history</param>
        public void JoinRoom(Jid room, string nickname, string password, bool disableHistory)
        {
            /*
            <presence
                from='[email protected]/pda'
                to='[email protected]/thirdwitch'>
              <x xmlns='http://jabber.org/protocol/muc'>
                <password>cauldron</password>
              </x>
            </presence>

            join room and request no history
            <presence
                from='[email protected]/pda'
                to='[email protected]/thirdwitch'>
              <x xmlns='http://jabber.org/protocol/muc'>
                <history maxchars='0'/>
              </x>
            </presence>
            */

            Jid to = new Jid(room.ToString());
            to.Resource = nickname;

            Presence pres = new Presence();
            pres.To = to;
            Muc x = new Muc();
            if (password != null)
                x.Password = password;

            if (disableHistory)
            {
                History hist = new History();
                hist.MaxCharacters = 0;
                x.History = hist;
            }

            pres.AddChild(x);

            m_connection.Send(pres);
        }
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        /// <summary>
        /// Change the Nickname in a room
        /// </summary>
        /// <param name="room"></param>
        /// <param name="newNick"></param>
        public void ChangeNickname(Jid room, string newNick)
        {
            Jid to = new Jid(room.ToString());
            to.Resource = newNick;

            Presence pres = new Presence();
            pres.To = to;

            m_connection.Send(pres);
        }
        /// <summary>
        /// Sends our Presence, the packet is built of Status, Show and Priority
        /// </summary>
        public void SendMyPresence()
        {
            Presence pres = new Presence(m_Show, m_Status, m_Priority);

            // Add client caps when enabled
            if (m_EnableCapabilities)
            {
                if (m_Capabilities.Version == null)
                    UpdateCapsVersion();

                pres.AddChild(m_Capabilities);
            }

            this.Send(pres);
        }
        /// <summary>
        /// A presence is received. Now check if its from a Jid we are looking for and
        /// raise the event in this case.
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="pres"></param>
        private void m_connection_OnPresence(object sender, Presence pres)
        {
            if (pres == null)
                return;

            lock (m_grabbing)
            {
                IDictionaryEnumerator myEnum = m_grabbing.GetEnumerator();

                while(myEnum.MoveNext())
                {
                    TrackerData t = myEnum.Value as TrackerData;
                    if (t.comparer.Compare(new Jid((string)myEnum.Key), pres.From) == 0)
                    {
                        // Execute the callback
                        t.cb(this, pres, t.data);
                    }
                }
            }
        }