public object CreateInterfaceBridge(RealStatePtr L, Type interfaceType, int idx) { Func <int, LuaEnv, LuaBase> creator; if (!interfaceBridgeCreators.TryGetValue(interfaceType, out creator)) { #if UNITY_EDITOR var bridgeType = ce.EmitInterfaceImpl(interfaceType); creator = (int reference, LuaEnv luaenv) => { return(Activator.CreateInstance(bridgeType, new object[] { reference, luaEnv }) as LuaBase); }; interfaceBridgeCreators.Add(interfaceType, creator); #else throw new InvalidCastException("This interface must add to CSharpCallLua: " + interfaceType); #endif } LuaAPI.lua_pushvalue(L, idx); return(creator(LuaAPI.luaL_ref(L), luaEnv)); }
static int _m_EmitInterfaceImpl(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XLua.CodeEmit gen_to_be_invoked = (XLua.CodeEmit)translator.FastGetCSObj(L, 1); { System.Type _to_be_impl = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); System.Type gen_ret = gen_to_be_invoked.EmitInterfaceImpl(_to_be_impl); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }