public static bool BeginFolderGroup(string name, ref bool folder) { folder = EditorGUILayout.Foldout(folder, name); if (folder) { ToolsUtility.BeginGroup(""); } return(folder); }
public override void OnInspectorGUI() { serializedObject.Update(); EditorGUI.BeginChangeCheck(); Environment env = target as Environment; textureFolder = EditorGUILayout.Foldout(textureFolder, "Texture"); if (textureFolder) { EditorGUILayout.PropertyField(envCube); EditorGUILayout.PropertyField(skyMat); if (m_Target.envCube != null) { Cubemap cube = m_Target.envCube; int max = cube.mipmapCount; m_Target.iblLevel = EditorGUILayout.IntSlider("IBL Level", m_Target.iblLevel, 1, max); } } envLighingFolder = EditorGUILayout.Foldout(envLighingFolder, "EnvLighting"); if (envLighingFolder) { EditorGUILayout.PropertyField(hdrScale); EditorGUILayout.PropertyField(hdrPow); EditorGUILayout.PropertyField(hdrAlpha); PropertyField(lightmapShadowMask); PropertyField(shadowIntensity); } fogFolder = EditorGUILayout.Foldout(fogFolder, "Fog"); if (fogFolder) { EditorGUILayout.PropertyField(fogEnable); if (fogEnable.boolValue) { FogModify fogParam = env.fog; EditorGUI.BeginChangeCheck(); var fogDensity = EditorGUILayout.Slider("Fog Density", fogParam.Density, 0.0f, 1f); if (EditorGUI.EndChangeCheck()) { Undo.RecordObject(target, "Fog Density"); fogParam.Density = fogDensity; } EditorGUI.BeginChangeCheck(); var FogMoveSpeed = EditorGUILayout.Slider("Fog Skybox Height", fogParam.SkyboxHeight, 0.0f, 10.0f); if (EditorGUI.EndChangeCheck()) { Undo.RecordObject(target, "Fog Scale"); fogParam.SkyboxHeight = FogMoveSpeed; } EditorGUI.BeginChangeCheck(); var fogEndHeight = EditorGUILayout.Slider("Fog End Height", fogParam.EndHeight, 0.0f, 1000.0f); if (EditorGUI.EndChangeCheck()) { Undo.RecordObject(target, "Fog End Height"); fogParam.EndHeight = fogEndHeight; } EditorGUI.BeginChangeCheck(); var fogStartDistance = EditorGUILayout.Slider("Fog StartDistance", fogParam.StartDistance, 0.0f, 200.0f); if (EditorGUI.EndChangeCheck()) { Undo.RecordObject(target, "Fog StartDistance"); fogParam.StartDistance = fogStartDistance; } EditorGUI.BeginChangeCheck(); var fogColor0 = EditorGUILayout.ColorField("Fog Color 0", fogParam.Color0); if (EditorGUI.EndChangeCheck()) { Undo.RecordObject(target, "Fog Color 0"); fogParam.Color0 = fogColor0; } EditorGUI.BeginChangeCheck(); var fogColor1 = EditorGUILayout.ColorField("Fog Color 1", fogParam.Color1); if (EditorGUI.EndChangeCheck()) { Undo.RecordObject(target, "Fog Color 1"); fogParam.Color1 = fogColor1; } EditorGUI.BeginChangeCheck(); var fogColor2 = EditorGUILayout.ColorField("Fog Color 2", fogParam.Color2); if (EditorGUI.EndChangeCheck()) { Undo.RecordObject(target, "Fog Color 2"); fogParam.Color2 = fogColor2; } } } if (EditorGUI.EndChangeCheck()) { if (env != null) { env.enabled = false; env.enabled = true; } } serializedObject.ApplyModifiedProperties(); env.lightingFolder = EditorGUILayout.Foldout(env.lightingFolder, "Lighting"); if (env.lightingFolder) { ToolsUtility.BeginGroup("RoleLight"); LightInstpetorGui(roleLight0, env.roleLight0Rot, "RoleLight0"); LightInstpetorGui(roleLight1, env.roleLight1Rot, "RoleLight1"); ToolsUtility.EndGroup(); } if (ToolsUtility.BeginFolderGroup("Shadow", ref env.shadowFolder)) { shadowMapLevel.floatValue = EditorGUILayout.Slider("ShadowMap Scale", shadowMapLevel.floatValue, 0, 1); if (env.shadowMapLevel == 0 || env.shadowMap == null) { EditorGUILayout.ObjectField(env.shadowMap, typeof(RenderTexture), false); } else { float size = 256 * env.shadowMapLevel; GUILayout.Space(size + 20); Rect r = GUILayoutUtility.GetLastRect(); r.y += 10; r.width = size; r.height = size; EditorGUI.DrawPreviewTexture(r, env.shadowMap); } EditorGUILayout.PropertyField(shadowBound); EditorGUILayout.PropertyField(lookTarget); EditorGUILayout.PropertyField(drawShadowLighing); ToolsUtility.EndFolderGroup(); } if (ToolsUtility.BeginFolderGroup("Debug", ref env.debugFolder)) { string[] debugNames = AssetsConfig.shaderDebugNames; env.debugContext.shaderID = Environment.debugShaderIDS; if (debugNames != null) { EditorGUI.BeginChangeCheck(); debugMode.intValue = EditorGUILayout.Popup("DebugMode", debugMode.intValue, debugNames); if (EditorGUI.EndChangeCheck()) { Undo.RecordObject(target, "GlobalDebugMode"); env.debugContext.modeModify = true; } EditorGUI.BeginChangeCheck(); EditorGUILayout.PropertyField(debugDisplayType); if (EditorGUI.EndChangeCheck()) { Undo.RecordObject(target, "DebugDisplay"); env.debugContext.typeModify = true; } if (debugDisplayType.intValue == (int)DebugDisplayType.Split) { EditorGUI.BeginChangeCheck(); PropertyField(splitAngle); if (EditorGUI.EndChangeCheck()) { Undo.RecordObject(target, "SplitAngle"); env.debugContext.angleModify = true; } EditorGUI.BeginChangeCheck(); splitPos.floatValue = EditorGUILayout.Slider("SplitPos", splitPos.floatValue, splitLeft, splitRight); if (EditorGUI.EndChangeCheck()) { Undo.RecordObject(target, "SplitPos"); env.debugContext.posModify = true; } } } ToolsUtility.EndFolderGroup(); } }
public static void EndFolderGroup() { ToolsUtility.EndGroup(); }