Exemple #1
0
        protected void ShowClearFromInventory(Inventory inventory)
        {
            bool exit = false;

            while (!exit)
            {
                if (inventory.IsEmpty())
                {
                    Console.WriteLine("This inventory is empty.");
                    return;
                }
                ListInventoryItems(inventory);

                Console.WriteLine("Type 'done' when you are finished clearing.");
                int itemId = GetIntInput("Enter an item id> ", "done");
                if (itemId > 0)
                {
                    if (inventory.HasItem(itemId))
                    {
                        int count = inventory.Count(itemId);
                        inventory.ClearItem(itemId);
                        Console.WriteLine("All {0} of item {1} have been cleared.", count, itemId);
                    }
                    else
                    {
                        Console.WriteLine("This inventory does not contain any {0}.", itemId);
                    }
                }
                else if (itemId == -1)
                {
                    exit = true;
                }
                else
                {
                    Console.WriteLine("Incorrect item id.");
                }
                Console.WriteLine();
            }
        }
        protected void ShowRemoveFromInventory(Inventory inventory)
        {
            bool exit = false;
            while (!exit)
            {
                if (inventory.IsEmpty())
                {
                    Console.WriteLine("This inventory is empty.");
                    return;
                }

                ListInventoryItems(inventory);

                Console.WriteLine("Type 'done' when you are finished removing.");
                int itemId = GetIntInput("Enter item id> ", "done");
                if (itemId > 0)
                {
                    if (inventory.HasItem(itemId))
                    {
                        Console.WriteLine("Type 'all' to remove all.");
                        int amount = GetIntInput("Enter the amount to remove> ", "all");
                        if (amount > 0)
                        {
                            if (inventory.GainItem(itemId, -amount))
                                Console.WriteLine("{0} of item {1} has been removed.", amount, itemId);
                            else
                                Console.WriteLine("Could not remove {0} of item {1}.", amount, itemId);
                        }
                        else if (amount == -1)
                        {
                            amount = inventory.Count(itemId);
                            if (inventory.GainItem(itemId, -amount))
                                Console.WriteLine("All {0} of item {1} has been removed.", amount, itemId);
                            else
                                Console.WriteLine("Could not remove all of item {0}.", itemId);
                        }
                        else
                        {
                            Console.WriteLine("That is an invalid amount.");
                        }
                    }
                    else
                    {
                        Console.WriteLine("This inventory does not contain any {0}.", itemId);
                    }
                }
                else if (itemId == -1)
                {
                    exit = true;
                }
                else
                {
                    Console.WriteLine("Incorrect item id.");
                }
                Console.WriteLine();
            }
        }
Exemple #3
0
        protected void ShowRemoveFromInventory(Inventory inventory)
        {
            bool exit = false;

            while (!exit)
            {
                if (inventory.IsEmpty())
                {
                    Console.WriteLine("This inventory is empty.");
                    return;
                }

                ListInventoryItems(inventory);

                Console.WriteLine("Type 'done' when you are finished removing.");
                int itemId = GetIntInput("Enter item id> ", "done");
                if (itemId > 0)
                {
                    if (inventory.HasItem(itemId))
                    {
                        Console.WriteLine("Type 'all' to remove all.");
                        int amount = GetIntInput("Enter the amount to remove> ", "all");
                        if (amount > 0)
                        {
                            if (inventory.GainItem(itemId, -amount))
                            {
                                Console.WriteLine("{0} of item {1} has been removed.", amount, itemId);
                            }
                            else
                            {
                                Console.WriteLine("Could not remove {0} of item {1}.", amount, itemId);
                            }
                        }
                        else if (amount == -1)
                        {
                            amount = inventory.Count(itemId);
                            if (inventory.GainItem(itemId, -amount))
                            {
                                Console.WriteLine("All {0} of item {1} has been removed.", amount, itemId);
                            }
                            else
                            {
                                Console.WriteLine("Could not remove all of item {0}.", itemId);
                            }
                        }
                        else
                        {
                            Console.WriteLine("That is an invalid amount.");
                        }
                    }
                    else
                    {
                        Console.WriteLine("This inventory does not contain any {0}.", itemId);
                    }
                }
                else if (itemId == -1)
                {
                    exit = true;
                }
                else
                {
                    Console.WriteLine("Incorrect item id.");
                }
                Console.WriteLine();
            }
        }
        protected void ShowClearFromInventory(Inventory inventory)
        {
            bool exit = false;
            while (!exit)
            {
                if (inventory.IsEmpty())
                {
                    Console.WriteLine("This inventory is empty.");
                    return;
                }
                ListInventoryItems(inventory);

                Console.WriteLine("Type 'done' when you are finished clearing.");
                int itemId = GetIntInput("Enter an item id> ", "done");
                if (itemId > 0)
                {
                    if (inventory.HasItem(itemId))
                    {
                        int count = inventory.Count(itemId);
                        inventory.ClearItem(itemId);
                        Console.WriteLine("All {0} of item {1} have been cleared.", count, itemId);
                    }
                    else
                    {
                        Console.WriteLine("This inventory does not contain any {0}.", itemId);
                    }
                }
                else if (itemId == -1)
                {
                    exit = true;
                }
                else
                {
                    Console.WriteLine("Incorrect item id.");
                }
                Console.WriteLine();
            }
        }