Exemple #1
0
        // 트리뷰는 위의 방법처럼 조작이 불가능함.. 왼쪽 컨트롤의 공통점은 IsSynchronizedWithCurrentItem로 모두 싱크가 이루어지는데
        // 트리뷰는 이를 지원하지 않음.
        // 따라서 아래방법으로 해야함... 더 좋은방법있나?
        private void treeView1_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs <object> e)
        {
            TreeView tv = sender as TreeView;

            var selectedItem = tv.SelectedItem;

            if (selectedItem is Computer)
            {
                Computer computer = selectedItem as Computer;
                MessageBox.Show(computer.ComputerName);
            }
            else if (selectedItem is Drive)
            {
                Drive drive = selectedItem as Drive;
                MessageBox.Show(drive.DriveName);
            }
            else if (selectedItem is Entity)
            {
                Entity entity = selectedItem as Entity;
                MessageBox.Show(entity.EntityName);
            }
        }
Exemple #2
0
        public ViewModel()
        {
            Drive c_Drive = new Drive("C Drive");
            Drive d_Drive = new Drive("D Drive");

            Entity folder1 = new Entity("Folder1", RandomDay());
            Entity folder2 = new Entity("Folder2", RandomDay());
            Entity folder3 = new Entity("Folder3", RandomDay());
            Entity folder4 = new Entity("Folder4", RandomDay());
            Entity folder5 = new Entity("Folder5", RandomDay());
            Entity folder6 = new Entity("Folder6", RandomDay());

            Entity file1 = new Entity("file 1", RandomDay());
            Entity file2 = new Entity("file 2", RandomDay());
            Entity file3 = new Entity("file 3", RandomDay());
            Entity file4 = new Entity("file 4", RandomDay());
            Entity file5 = new Entity("file 5", RandomDay());
            Entity file6 = new Entity("file 6", RandomDay());
            Entity file7 = new Entity("file 7", RandomDay());
            Entity file8 = new Entity("file 8", RandomDay());

            folder1.Children.Add(file1);
            folder1.Children.Add(file2);
            folder1.Children.Add(file3);

            folder2.Children.Add(file4);
            folder2.Children.Add(file2);
            folder2.Children.Add(file1);

            folder3.Children.Add(file2);
            folder3.Children.Add(file3);
            folder3.Children.Add(file4);

            folder4.Children.Add(file6);
            folder4.Children.Add(file5);
            folder4.Children.Add(file3);

            folder5.Children.Add(file5);

            folder6.Children.Add(file1);
            folder6.Children.Add(file3);

            file3.Children.Add(new Entity("File", DateTime.Now));


            c_Drive.Entities.Add(folder1);
            c_Drive.Entities.Add(folder2);
            c_Drive.Entities.Add(folder3);
            d_Drive.Entities.Add(folder4);
            d_Drive.Entities.Add(folder5);
            d_Drive.Entities.Add(folder6);


            Computer com1 = new Computer("Com1");
            Computer com2 = new Computer("Com2");

            com1.Drives.Add(c_Drive);
            com1.Drives.Add(d_Drive);

            com2.Drives.Add(c_Drive);
            com2.Drives.Add(d_Drive);

            Computers.Add(com1);
            Computers.Add(com2);
        }