Exemple #1
0
        private void ResizeRows(Grid grid, double deltaX)
        {
            GridResizeBehavior effectiveGridResizeBehavior =
                this.DetermineEffectiveResizeBehavior();

            int row = Grid.GetRow(this);
            int upperRow;
            int lowerRow;

            switch (effectiveGridResizeBehavior)
            {
            case GridResizeBehavior.PreviousAndCurrent:
                upperRow = row - 1;
                lowerRow = row;
                break;

            case GridResizeBehavior.PreviousAndNext:
                upperRow = row - 1;
                lowerRow = row + 1;
                break;

            default:
                upperRow = row;
                lowerRow = row + 1;
                break;
            }

            if (lowerRow >= grid.RowDefinitions.Count)
            {
                return;
            }

            var upperRowDefinition   = grid.RowDefinitions[upperRow];
            var lowerRowDefinition   = grid.RowDefinitions[lowerRow];
            var upperRowGridUnitType = upperRowDefinition.Height.GridUnitType;
            var lowerRowGridUnitType = lowerRowDefinition.Height.GridUnitType;
            var upperRowActualHeight = upperRowDefinition.ActualHeight;
            var lowerRowActualHeight = lowerRowDefinition.ActualHeight;
            var upperRowMaxHeight    = upperRowDefinition.MaxHeight;
            var lowerRowMaxHeight    = lowerRowDefinition.MaxHeight;
            var upperRowMinHeight    = upperRowDefinition.MinHeight;
            var lowerRowMinHeight    = lowerRowDefinition.MinHeight;

            //deltaX = 200;
            if (upperRowActualHeight + deltaX > upperRowMaxHeight)
            {
                deltaX = Math.Max(
                    0,
                    upperRowDefinition.MaxHeight - upperRowActualHeight);
            }

            if (upperRowActualHeight + deltaX < upperRowMinHeight)
            {
                deltaX = Math.Min(
                    0,
                    upperRowDefinition.MinHeight - upperRowActualHeight);
            }

            if (lowerRowActualHeight - deltaX > lowerRowMaxHeight)
            {
                deltaX = -Math.Max(
                    0,
                    lowerRowDefinition.MaxHeight - lowerRowActualHeight);
            }

            if (lowerRowActualHeight - deltaX < lowerRowMinHeight)
            {
                deltaX = -Math.Min(
                    0,
                    lowerRowDefinition.MinHeight - lowerRowActualHeight);
            }

            var newUpperRowActualHeight = upperRowActualHeight + deltaX;
            var newLowerRowActualHeight = lowerRowActualHeight - deltaX;

            grid.BeginInit();

            double totalStarRowsHeight     = 0;
            double starRowsAvailableHeight = grid.ActualHeight;

            if (upperRowGridUnitType ==
                GridUnitType.Star ||
                lowerRowGridUnitType ==
                GridUnitType.Star)
            {
                foreach (var rowDefinition in grid.RowDefinitions)
                {
                    if (rowDefinition.Height.GridUnitType ==
                        GridUnitType.Star)
                    {
                        totalStarRowsHeight +=
                            rowDefinition.Height.Value;
                    }
                    else
                    {
                        starRowsAvailableHeight -=
                            rowDefinition.ActualHeight;
                    }
                }
            }

            if (upperRowGridUnitType == GridUnitType.Star)
            {
                if (lowerRowGridUnitType == GridUnitType.Star)
                {
                    // If both rows are star rows
                    // - totalStarRowsHeight won't change and
                    // as much as one of the rows grows
                    // - the other row will shrink by the same value.

                    // If there is no width available to star rows
                    // - we can't resize two of them.
                    if (starRowsAvailableHeight < 1)
                    {
                        return;
                    }

                    var oldStarHeight = upperRowDefinition.Height.Value;
                    var newStarHeight = Math.Max(
                        0,
                        totalStarRowsHeight * newUpperRowActualHeight /
                        starRowsAvailableHeight);
                    upperRowDefinition.Height =
                        new GridLength(newStarHeight, GridUnitType.Star);

                    lowerRowDefinition.Height =
                        new GridLength(
                            Math.Max(
                                0,
                                lowerRowDefinition.Height.Value -
                                newStarHeight + oldStarHeight),
                            GridUnitType.Star);
                }
                else
                {
                    var newStarRowsAvailableHeight =
                        starRowsAvailableHeight +
                        lowerRowActualHeight -
                        newLowerRowActualHeight;

                    if (newStarRowsAvailableHeight - newUpperRowActualHeight >= 1)
                    {
                        var newStarHeight = Math.Max(
                            0,
                            (totalStarRowsHeight -
                             upperRowDefinition.Height.Value) *
                            newUpperRowActualHeight /
                            (newStarRowsAvailableHeight - newUpperRowActualHeight));

                        upperRowDefinition.Height =
                            new GridLength(newStarHeight, GridUnitType.Star);
                    }
                }
            }
            else
            {
                upperRowDefinition.Height =
                    new GridLength(
                        newUpperRowActualHeight, GridUnitType.Pixel);
            }

            if (lowerRowGridUnitType ==
                GridUnitType.Star)
            {
                if (upperRowGridUnitType !=
                    GridUnitType.Star)
                {
                    var newStarRowsAvailableHeight =
                        starRowsAvailableHeight +
                        upperRowActualHeight -
                        newUpperRowActualHeight;

                    if (newStarRowsAvailableHeight - newLowerRowActualHeight >= 1)
                    {
                        var newStarHeight = Math.Max(
                            0,
                            (totalStarRowsHeight -
                             lowerRowDefinition.Height.Value) *
                            newLowerRowActualHeight /
                            (newStarRowsAvailableHeight - newLowerRowActualHeight));
                        lowerRowDefinition.Height =
                            new GridLength(newStarHeight, GridUnitType.Star);
                    }
                }
                // else handled in the upper row width calculation block
            }
            else
            {
                lowerRowDefinition.Height =
                    new GridLength(
                        newLowerRowActualHeight, GridUnitType.Pixel);
            }

            grid.EndInit();
        }
Exemple #2
0
        private void ResizeColumns(Grid grid, double deltaX)
        {
            GridResizeBehavior effectiveGridResizeBehavior =
                this.DetermineEffectiveResizeBehavior();

            int column = Grid.GetColumn(this);
            int leftColumn;
            int rightColumn;

            switch (effectiveGridResizeBehavior)
            {
            case GridResizeBehavior.PreviousAndCurrent:
                leftColumn  = column - 1;
                rightColumn = column;
                break;

            case GridResizeBehavior.PreviousAndNext:
                leftColumn  = column - 1;
                rightColumn = column + 1;
                break;

            default:
                leftColumn  = column;
                rightColumn = column + 1;
                break;
            }

            if (rightColumn >= grid.ColumnDefinitions.Count)
            {
                return;
            }

            var leftColumnDefinition    = grid.ColumnDefinitions[leftColumn];
            var rightColumnDefinition   = grid.ColumnDefinitions[rightColumn];
            var leftColumnGridUnitType  = leftColumnDefinition.Width.GridUnitType;
            var rightColumnGridUnitType = rightColumnDefinition.Width.GridUnitType;
            var leftColumnActualWidth   = leftColumnDefinition.ActualWidth;
            var rightColumnActualWidth  = rightColumnDefinition.ActualWidth;
            var leftColumnMaxWidth      = leftColumnDefinition.MaxWidth;
            var rightColumnMaxWidth     = rightColumnDefinition.MaxWidth;
            var leftColumnMinWidth      = leftColumnDefinition.MinWidth;
            var rightColumnMinWidth     = rightColumnDefinition.MinWidth;

            //deltaX = 200;
            if (leftColumnActualWidth + deltaX > leftColumnMaxWidth)
            {
                deltaX = Math.Max(
                    0,
                    leftColumnDefinition.MaxWidth - leftColumnActualWidth);
            }

            if (leftColumnActualWidth + deltaX < leftColumnMinWidth)
            {
                deltaX = Math.Min(
                    0,
                    leftColumnDefinition.MinWidth - leftColumnActualWidth);
            }

            if (rightColumnActualWidth - deltaX > rightColumnMaxWidth)
            {
                deltaX = -Math.Max(
                    0,
                    rightColumnDefinition.MaxWidth - rightColumnActualWidth);
            }

            if (rightColumnActualWidth - deltaX < rightColumnMinWidth)
            {
                deltaX = -Math.Min(
                    0,
                    rightColumnDefinition.MinWidth - rightColumnActualWidth);
            }

            var newLeftColumnActualWidth  = leftColumnActualWidth + deltaX;
            var newRightColumnActualWidth = rightColumnActualWidth /* - deltaX*/;

            grid.BeginInit();

            double totalStarColumnsWidth     = 0;
            double starColumnsAvailableWidth = grid.ActualWidth;

            if (leftColumnGridUnitType ==
                GridUnitType.Star ||
                rightColumnGridUnitType ==
                GridUnitType.Star)
            {
                foreach (var columnDefinition in grid.ColumnDefinitions)
                {
                    if (columnDefinition.Width.GridUnitType ==
                        GridUnitType.Star)
                    {
                        totalStarColumnsWidth +=
                            columnDefinition.Width.Value;
                    }
                    else
                    {
                        starColumnsAvailableWidth -=
                            columnDefinition.ActualWidth;
                    }
                }
            }

            if (leftColumnGridUnitType == GridUnitType.Star)
            {
                if (rightColumnGridUnitType == GridUnitType.Star)
                {
                    // If both columns are star columns
                    // - totalStarColumnsWidth won't change and
                    // as much as one of the columns grows
                    // - the other column will shrink by the same value.

                    // If there is no width available to star columns
                    // - we can't resize two of them.
                    if (starColumnsAvailableWidth < 1)
                    {
                        return;
                    }

                    var oldStarWidth = leftColumnDefinition.Width.Value;
                    var newStarWidth = Math.Max(
                        0,
                        totalStarColumnsWidth * newLeftColumnActualWidth /
                        starColumnsAvailableWidth);
                    leftColumnDefinition.Width =
                        new GridLength(newStarWidth, GridUnitType.Star);

                    rightColumnDefinition.Width =
                        new GridLength(
                            Math.Max(
                                0,
                                rightColumnDefinition.Width.Value -
                                newStarWidth + oldStarWidth),
                            GridUnitType.Star);
                }
                else
                {
                    var newStarColumnsAvailableWidth =
                        starColumnsAvailableWidth +
                        rightColumnActualWidth -
                        newRightColumnActualWidth;

                    if (newStarColumnsAvailableWidth - newLeftColumnActualWidth >= 1)
                    {
                        var newStarWidth = Math.Max(
                            0,
                            (totalStarColumnsWidth -
                             leftColumnDefinition.Width.Value) *
                            newLeftColumnActualWidth /
                            (newStarColumnsAvailableWidth - newLeftColumnActualWidth));

                        leftColumnDefinition.Width =
                            new GridLength(newStarWidth, GridUnitType.Star);
                    }
                }
            }
            else
            {
                leftColumnDefinition.Width =
                    new GridLength(
                        newLeftColumnActualWidth, GridUnitType.Pixel);
            }

            if (rightColumnGridUnitType ==
                GridUnitType.Star)
            {
                if (leftColumnGridUnitType !=
                    GridUnitType.Star)
                {
                    var newStarColumnsAvailableWidth =
                        starColumnsAvailableWidth +
                        leftColumnActualWidth -
                        newLeftColumnActualWidth;

                    if (newStarColumnsAvailableWidth - newRightColumnActualWidth >= 1)
                    {
                        var newStarWidth = Math.Max(
                            0,
                            (totalStarColumnsWidth -
                             rightColumnDefinition.Width.Value) *
                            newRightColumnActualWidth /
                            (newStarColumnsAvailableWidth - newRightColumnActualWidth));
                        rightColumnDefinition.Width =
                            new GridLength(newStarWidth, GridUnitType.Star);
                    }
                }
                // else handled in the left column width calculation block
            }
            else
            {
                rightColumnDefinition.Width =
                    new GridLength(
                        newRightColumnActualWidth, GridUnitType.Pixel);
            }

            grid.EndInit();
        }