Exemple #1
0
        /*public void Load(Dictionary<byte, ushort> stats)
         * {
         *  if (IsLoad)
         *      return;
         *
         *  foreach (KeyValuePair<byte, ushort> values in stats)
         *      if (values.Key < _baseStats.Length)
         *          _baseStats[values.Key] = values.Value;
         *
         *  base.Load();
         * }*/
        public void Load(List <CharacterInfo_stats> stats)
        {
            if (IsLoad)
            {
                return;
            }

            foreach (CharacterInfo_stats stat in stats)
            {
                if (stat.StatId < _baseStats.Length)
                {
                    _baseStats[stat.StatId] = stat.StatValue;
                }
            }

            foreach (CharacterInfo_stats stat in stats)
            {
                if (_Owner != null && _Owner is Pet && ((Pet)_Owner).Owner != null && WorldMgr.WorldSettingsMgr.GetGenericSetting(19) == 0)
                {
                    List <PetStatOverride>     overrides = CharMgr.GetPetStatOverride(stat.CareerLine);
                    List <PetMasteryModifiers> modifiers = CharMgr.GetPetMasteryModifiers(stat.CareerLine);

                    foreach (PetStatOverride ovr in overrides)
                    {
                        if (stat.StatId == ovr.PrimaryValue)
                        {
                            AddBonusMultiplier((Stats)ovr.PrimaryValue, ovr.SecondaryValue * .01f, BuffClass.Career);
                        }
                    }
                    foreach (PetMasteryModifiers mod in modifiers)
                    {
                        if (stat.StatId == mod.PrimaryValue)
                        {
                            byte[] points    = new byte[((WorldServer.Pet)_Owner).Owner.AbtInterface._pointsInTree[mod.MasteryTree]];
                            int    modPoints = Math.Abs(mod.PointEnd - mod.PointStart) + 1;
                            int    modPtPdct = modPoints - (Math.Abs(mod.PointEnd - points.Length));

                            if (points.Length >= mod.PointEnd)
                            {
                                for (int i = 0; i < modPoints; i++)
                                {
                                    AddBonusMultiplier((Stats)mod.PrimaryValue, mod.MasteryModifierPercent * .01f, BuffClass.Career);
                                    AddBonusStat((Stats)mod.PrimaryValue, mod.MasteryModifierAddition, BuffClass.Career);
                                }
                            }
                            else if (points.Length < mod.PointEnd && points.Length >= mod.PointStart)
                            {
                                for (int i = 0; i < modPtPdct; i++)
                                {
                                    AddBonusMultiplier((Stats)mod.PrimaryValue, mod.MasteryModifierPercent * .01f, BuffClass.Career);
                                    AddBonusStat((Stats)mod.PrimaryValue, mod.MasteryModifierAddition, BuffClass.Career);
                                }
                            }
                        }
                    }
                }
            }
            if (_Owner is Player)
            {
                for (byte i = 0; i < _statModifiers.Length; ++i)
                {
                    if (_statModifiers[i] == null)
                    {
                        _statModifiers[i] = new UnitStat(this);
                    }
                }
            }

            base.Load();
        }