static void Main(string[] args)
        {
            AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(onError);
            Console.CancelKeyPress += new ConsoleCancelEventHandler(OnClose);

            Log.Texte("", "-------------------- World Server ---------------------", ConsoleColor.DarkRed);

            // Loading all configs files
            ConfigMgr.LoadConfigs();
            Config = ConfigMgr.GetConfig <WorldConfigs>();

            // Loading log level from file
            if (!Log.InitLog(Config.LogLevel, "WorldServer"))
            {
                ConsoleMgr.WaitAndExit(2000);
            }

#if DEBUG
            API.Server api = null;
            if (Config.EnableAPI)
            {
                try
                {
                    api = new API.Server(Config.APIAddress, Config.APIPort, 100);
                }
                catch (Exception e)
                {
                    Log.Error("API", "Unable to start API server: " + e.Message);
                }
            }
#endif

            CharMgr.Database = DBManager.Start(Config.CharacterDatabase.Total(), Config.CharacterDatabase.ConnectionType, "Characters", Config.CharacterDatabase.Database);
            if (CharMgr.Database == null)
            {
                ConsoleMgr.WaitAndExit(2000);
            }
            else if (!Config.PreloadAllCharacters)
            {
                CharMgr.Database.RegisterAction(CharMgr.LoadPendingCharacters);
            }

            _timer = new Timer(AuctionHouse.CheckAuctionExpiry, null, new TimeSpan(0, 12, 0, 0), new TimeSpan(0, 24, 0, 0));

            WorldMgr.Database = DBManager.Start(Config.WorldDatabase.Total(), Config.CharacterDatabase.ConnectionType, "World", Config.WorldDatabase.Database);
            if (WorldMgr.Database == null)
            {
                ConsoleMgr.WaitAndExit(2000);
            }

            WorldMgr.StartingPairing = WorldMgr.Database.ExecuteQueryInt("SELECT FLOOR(RAND() * 3) + 1");


            WorldMgr.UpperTierBattlefrontManager = new UpperTierBattlefrontManager();
            WorldMgr.UpperTierBattlefrontManager.SetInitialPairActive();
            Log.Texte("Creating Upper Tier Battlefront Manager", WorldMgr.UpperTierBattlefrontManager.GetActivePairing().PairingName, ConsoleColor.Cyan);

            WorldMgr.LowerTierBattlefrontManager = new LowerTierBattlefrontManager();
            WorldMgr.LowerTierBattlefrontManager.SetInitialPairActive();
            Log.Texte("Creating Lower Tier Battlefront Manager", WorldMgr.LowerTierBattlefrontManager.GetActivePairing().PairingName, ConsoleColor.Cyan);


            Log.Texte("StartingPairing: ", WorldMgr.StartingPairing.ToString(), ConsoleColor.Cyan);

            Client = new RpcClient("WorldServer-" + Config.RealmId, Config.AccountCacherInfo.RpcLocalIp, 1);
            if (!Client.Start(Config.AccountCacherInfo.RpcServerIp, Config.AccountCacherInfo.RpcServerPort))
            {
                ConsoleMgr.WaitAndExit(2000);
            }

            Rm = AcctMgr.GetRealm(Config.RealmId);

            if (Rm == null)
            {
                Log.Error("WorldServer", "Realm (" + Config.RealmId + ") not found");
                return;
            }

            LoaderMgr.Start();

            if (!TCPManager.Listen <TCPServer>(Rm.Port, "World"))
            {
                ConsoleMgr.WaitAndExit(2000);
            }

            Server = TCPManager.GetTcp <TCPServer>("World");

            AcctMgr.UpdateRealm(Client.Info, Rm.RealmId);
            AcctMgr.UpdateRealmCharacters(Rm.RealmId, (uint)CharMgr.Database.GetObjectCount <Character>("Realm=1"), (uint)CharMgr.Database.GetObjectCount <Character>("Realm=2"));

            ConsoleMgr.Start();
        }
Exemple #2
0
        static void Main(string[] args)
        {
            AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(onError);
            Console.CancelKeyPress += new ConsoleCancelEventHandler(OnClose);

            Log.Info("", "-------------------- World Server ---------------------", ConsoleColor.DarkRed);

            // Default the server to DEV mode.
            if (args.Length == 0)
            {
                WorldMgr.ServerMode = "DEV";
            }
            else
            {
                if (args.Length == 1)
                {
                    if (args[0] == "DEV")
                    {
                        WorldMgr.ServerMode = "DEV";
                    }
                    if (args[0] == "PRD")
                    {
                        WorldMgr.ServerMode = "PRD";
                    }
                }
                else
                {
                    WorldMgr.ServerMode = "DEV";
                }
            }

            Log.Info("", "SERVER running in " + WorldMgr.ServerMode + " mode", ConsoleColor.Cyan);


            // Loading all configs files
            ConfigMgr.LoadConfigs();
            Config = ConfigMgr.GetConfig <WorldConfigs>();

            // Loading log level from file
            if (!Log.InitLog(Config.LogLevel, "WorldServer"))
            {
                ConsoleMgr.WaitAndExit(2000);
            }

#if DEBUG
            API.Server api = null;
            if (Config.EnableAPI)
            {
                try
                {
                    api = new API.Server(Config.APIAddress, Config.APIPort, 100);
                }
                catch (Exception e)
                {
                    Log.Error("API", "Unable to start API server: " + e.Message);
                }
            }
#endif

            CharMgr.Database = DBManager.Start(Config.CharacterDatabase.Total(), Config.CharacterDatabase.ConnectionType, "Characters", Config.CharacterDatabase.Database);
            if (CharMgr.Database == null)
            {
                ConsoleMgr.WaitAndExit(2000);
            }
            else if (!Config.PreloadAllCharacters)
            {
                CharMgr.Database.RegisterAction(CharMgr.LoadPendingCharacters);
            }

            _timer = new Timer(AuctionHouse.CheckAuctionExpiry, null, new TimeSpan(0, 12, 0, 0), new TimeSpan(0, 24, 0, 0));

            WorldMgr.Database = DBManager.Start(Config.WorldDatabase.Total(), Config.CharacterDatabase.ConnectionType, "World", Config.WorldDatabase.Database);
            if (WorldMgr.Database == null)
            {
                ConsoleMgr.WaitAndExit(2000);
            }

            WorldMgr.StartingPairing = WorldMgr.Database.ExecuteQueryInt("SELECT FLOOR(RAND() * 3) + 1");

            // Ensure directory structure is correct
            if (!Directory.Exists("Zones"))
            {
                Log.Error("Directory Check", "Zones directory does not exist");
                ConsoleMgr.WaitAndExit(2000);
            }
            if (!Directory.Exists("Scripts"))
            {
                Log.Error("Directory Check", "Scripts directory does not exist");
                ConsoleMgr.WaitAndExit(2000);
            }
            if (!Directory.Exists("World"))
            {
                Log.Error("Directory Check", "World directory does not exist");
                ConsoleMgr.WaitAndExit(2000);
            }
            if (!Directory.Exists("Abilities"))
            {
                Log.Error("Directory Check", "Abilities directory does not exist");
                ConsoleMgr.WaitAndExit(2000);
            }



            Client = new RpcClient("WorldServer-" + Config.RealmId, Config.AccountCacherInfo.RpcLocalIp, 1);
            if (!Client.Start(Config.AccountCacherInfo.RpcServerIp, Config.AccountCacherInfo.RpcServerPort))
            {
                ConsoleMgr.WaitAndExit(2000);
            }

            Rm = AcctMgr.GetRealm(Config.RealmId);

            if (Rm == null)
            {
                Log.Error("WorldServer", "Realm (" + Config.RealmId + ") not found");
                return;
            }

            LoaderMgr.Start();
            // Clean up rvr_metrics
            Log.Info("Battlefront Manager", "Clearing rvr_metrics", ConsoleColor.Cyan);
            WorldMgr.Database.ExecuteNonQuery("DELETE FROM rvr_metrics WHERE TIMESTAMP NOT BETWEEN DATE_SUB(UTC_TIMESTAMP(), INTERVAL 60 DAY) AND UTC_TIMESTAMP()");

            Log.Info("Battlefront Manager", "Creating Upper Tier Campaign Manager", ConsoleColor.Cyan);
            if (RVRProgressionService._RVRProgressions.Count == 0)
            {
                Log.Error("RVR Progression", "NO RVR Progressions in DB");
                return;
            }
            WorldMgr.UpperTierCampaignManager = new UpperTierCampaignManager(RVRProgressionService._RVRProgressions.Where(x => x.Tier == 4).ToList(), WorldMgr._Regions);
            Log.Info("Battlefront Manager", "Creating Lower Tier Campaign Manager", ConsoleColor.Cyan);
            WorldMgr.LowerTierCampaignManager = new LowerTierCampaignManager(RVRProgressionService._RVRProgressions.Where(x => x.Tier == 1).ToList(), WorldMgr._Regions);
            Log.Info("Battlefront Manager", "Getting Progression based upon rvr_progression.LastOpenedZone", ConsoleColor.Cyan);
            WorldMgr.UpperTierCampaignManager.GetActiveBattleFrontFromProgression();
            WorldMgr.LowerTierCampaignManager.GetActiveBattleFrontFromProgression();
            Log.Info("Battlefront Manager", "Attaching Campaigns to Regions", ConsoleColor.Cyan);
            // Attach Battlefronts to regions
            WorldMgr.AttachCampaignsToRegions();

            Log.Info("Battlefront Manager", "Locking Battlefronts", ConsoleColor.Cyan);
            WorldMgr.UpperTierCampaignManager.LockBattleFrontsAllRegions(4);
            WorldMgr.LowerTierCampaignManager.LockBattleFrontsAllRegions(1);

            Log.Info("Battlefront Manager", "Opening Active battlefronts", ConsoleColor.Cyan);
            WorldMgr.UpperTierCampaignManager.OpenActiveBattlefront();
            WorldMgr.LowerTierCampaignManager.OpenActiveBattlefront();

            WorldMgr.UpdateRegionCaptureStatus(WorldMgr.LowerTierCampaignManager, WorldMgr.UpperTierCampaignManager);

            if (!TCPManager.Listen <TCPServer>(Rm.Port, "World"))
            {
                ConsoleMgr.WaitAndExit(2000);
            }

            Server = TCPManager.GetTcp <TCPServer>("World");

            AcctMgr.UpdateRealm(Client.Info, Rm.RealmId);
            AcctMgr.UpdateRealmCharacters(Rm.RealmId, (uint)CharMgr.Database.GetObjectCount <Character>("Realm=1"), (uint)CharMgr.Database.GetObjectCount <Character>("Realm=2"));

            ConsoleMgr.Start();
        }