public static IEnumerable <IWorkAmount> GetAll()
 {
     foreach (var x in DefDatabase <TerrainDef> .AllDefsListForReading)
     {
         TerrainWorkAmount terrain = new TerrainWorkAmount(x);
         if (terrain.HasWorkValue())
         {
             yield return(terrain);
         }
     }
 }
Exemple #2
0
        public override void DefsLoaded()
        {
            workDefDatabase.Clear();
            workDefDatabase.AddRange(RecipeWorkAmount.GetAll());
            workDefDatabase.AddRange(ThingWorkAmount.GetAll());
            workDefDatabase.AddRange(TerrainWorkAmount.GetAll());
            workDefDatabase.AddRange(ResearchWorkAmount.GetAll());
            workDefDatabase.AddRange(PlantGrowDays.GetAll());
            workDefDatabase.AddRange(PlantWorkAmount.GetAll());

            InitializeSettings();
            ApplySettings();

            Log.Message($"WorkRebalancerMod :: DefsLoaded");
        }