public GameObject(WoWGUID guid)
     : base(guid)
 {
 }
 public Container(WoWGUID guid)
     : base(guid)
 {
 }
 public Item(WoWGUID guid)
     : base(guid)
 {
 }
 public DynamicObject(WoWGUID guid)
     : base(guid)
 {
 }
 public Corpse(WoWGUID guid)
     : base(guid)
 {
 }