public void Run() { itemDB = new ItemDB(this); inventoryServer = new InventoryServer(this); serverDB = new ServerDB(this); server = new Server(this); Thread myThread = new Thread(new ThreadStart(server.RunServer)); myThread.Start(); Console.ReadKey(); server.PlayerControlSetTarget(0, Command.SetTarget, 1); Console.ReadKey(); server.PlayerControlSetTarget(0, Command.WarpTo, 1); Console.ReadKey(); server.PlayerControlSetTarget(0, Command.MoveTo, 1); //server.RunServer(); }
public InventoryServer(ServerManager manager) { started = true; serverManager = manager; itemDB = serverManager.itemDB; }