Exemple #1
0
 public virtual void UnloadContent()
 {
     content.Unload();
     moveAnimation = null;
     gravity = 0.0f;
     syncTilePostion = false;
     activateGravity = false;
     velocity = Vector2.Zero;
     ssAnimation = null;
 }
Exemple #2
0
        public virtual void LoadContent(ContentManager content, List<string> attributes, List<string> contents, InputManager input)
        {
            this.content = new ContentManager(content.ServiceProvider, "Content");
            moveAnimation = new Animation();
            ssAnimation = new SpriteSheetAnimation();
            for (int i = 0; i < attributes.Count; i++)
            {
                switch (attributes[i])
                {
                    case "Health":
                        health = int.Parse(contents[i]);
                        break;
                    case "Frames":
                        string[] frames = contents[i].Split(',');
                        moveAnimation.Frames = new Vector2(int.Parse(frames[0]), int.Parse(frames[1]));
                        break;
                    case "Image":
                        image = this.content.Load<Texture2D>(contents[i]);
                        break;
                    case "Position":
                        frames = contents[i].Split(',');
                        position = new Vector2(int.Parse(frames[0]), int.Parse(frames[1]));
                        break;
                    case "MoveSpeed":
                        moveSpeed = float.Parse(contents[i]);
                        break;
                    case "Range":
                        range = int.Parse(contents[i]);
                        break;
                }
            }

            gravity = 100f;
            velocity = Vector2.Zero;
            syncTilePostion = false;
            activateGravity = true;
            moveAnimation.LoadContent(content, image, "", position);
        }
Exemple #3
0
        public void LoadContent(ContentManager content, string id)
        {
            this.content = new ContentManager(content.ServiceProvider, "Content");
            menuItems = new List<string>();
            animationTypes = new List<string>();
            menuImages = new List<Texture2D>();
            animation = new List<Animation>();
            attributes = new List<List<string>>();
            contents = new List<List<string>>();
            linkType = new List<string>();
            linkID = new List<string>();
            itemNumber = 0;
            fAnimation = new FadeAnimation();
            ssAnimation = new SpriteSheetAnimation();
            position = Vector2.Zero;
            fileManager = new FileManager();
            fileManager.LoadContent("Load/Menus.k", attributes, contents, id);

            for (int i = 0; i < attributes.Count; i++)
            {
                for (int j = 0; j < attributes[i].Count; j++)
                { 
                    switch(attributes[i][j])
                    {
                        case "Font":
                            font = this.content.Load<SpriteFont>(contents[i][j]);
                            break;
                        case "Item":
                            menuItems.Add(contents[i][j]);
                            break;
                        case "Image":
                            menuImages.Add(this.content.Load<Texture2D>(contents[i][j]));
                            break;
                        case "Axis":
                            axis = int.Parse(contents[i][j]);
                            break;
                        case "Position":
                            string[] temp = contents[i][j].Split(' ');
                            position = new Vector2(float.Parse(temp[0]), float.Parse(temp[1]));
                            break;
                        case "Source":
                            temp = contents[i][j].Split(' ');
                            source = new Rectangle(int.Parse(temp[0]), int.Parse(temp[1]), int.Parse(temp[2]), int.Parse(temp[3]));
                            break;
                        case "Animation":
                            animationTypes.Add(contents[i][j]);
                            break;
                        case "Align":
                            align = contents[i][j];
                            break;
                        case "LinkType":
                            linkType.Add(contents[i][j]);
                            break;
                        case "LinkID":
                            linkID.Add(contents[i][j]);
                            break;
                    }
                }
            }

            SetMenuItems();
            SetAnimations();
        }