public void SetEvent(Texture2D EveTexture, EventType EVE, World world)
        {
            switch (EVE)
            {
                case EventType.NPC:
                    thisEvent = new Event();
                    break;

                case EventType.PICKUP:
                    thisEvent = new Event();
                    break;
            }
        }
Exemple #2
0
 //public void Initialize();
 public void Initialize(Texture2D Texture, CharacterID npcType,  Vector2 Position)
 {
     npcEvent = new Event();
     npcEvent.InitializeNPC(npcType);
     base.Initialize(Texture, new Vector2(Position.X, Position.Y-70));
 }